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Welcome to StarForce RPSFRP v5 - System OverhaulThe fifth major system change of the Star Force RP includes changes to Weapons, Elements, Virus Threads, the Card Library and more. Feel free to visit the full v5 Updates Thread to see all the changes that have been made. If you're new, feel free to look around the board. Make yourself known in the Hello & Goodbye Forum, or join the Chat Box at the bottom of the home page. If you have a Discord, follow the link provided and join our much more active Discord Channel. Feel free to ask questions whenever you need help. |
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| Boss Mix List; Mix these cards for bosses. | |
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| Topic Started: Sep 24 2016, 02:13 PM (163 Views) | |
| Post #1 Sep 24 2016, 02:13 PM | Darknavi.exe |
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Fireman: HeatBall + LavaDragon + FireTower Heatman: FireTower + LagaDragon FlameMan: HauntedCandle + Fire Tower + Satellite1/2/3 x 2 + Totem1/2/3 NumberMan: (WIP. No known cards for Die Bomb and NumberBall.) StoneMan: GodStone? Also WIP. IceMan: IceCube + (SideBomb + ...IceTower? Geyser + IceCube?) + ...we need a Battle Network chip for a blizzard forming a snowman. BlizzardMan is already a thing. ColorMan: WIP. Needs Signal Beam. Elecman: VDoll + Remobit1/2/3 + ElecReel1/2/3 BombMan: WIP MagicMan: (Need viral list.) Woodman: WIP Skullman: Involves Skully. Sharkman: WIP PharaohMan: Scuttlest + Ratton3 + PoisonMask/PoisonFace (Will become PoisonPharaoh) Shadowman: AntiDmg + Muramasa + FireTower (need duplication chip) Airman: SnowBlow/LowBlow/MoBlow Quickman: StoneBody + WideSword + Boomer1/2/3 Cutman: WIP Knightman: StoneBody + PanlGrab + Geddon Magnetman: WIP Freezeman: Involves Wind and Ice Stage NapalmMan: Involves HeatBall and Geddon PlanetMan: LavaDragon + Geyser + WoodTower + ZapRing (need something for the shuttle.) Toadman: Involves Pop-up, SeaSeed and Stun Knuckle. Gateman: Needs a bunch of cards for Gater, but cards he uses not know beyond Remogate. Snakeman: Uses Snake and Drop-Down. Thunderman: WIP, uses Thunder and Remobit. Flashman: Involves Blinder. Beastman: Involves Drop-Down, WideSword and StepSword. Bubbleman: Involves BubbleStar, TrainArrow, BubbleWrap and CrossBomb. Desertman: Involves RockCube and DesertStage. Plantman: Involves Viney and Needler. Yamatoman: WIP Kingman and Drillman are also WIP. No named cards beyond Pawn and Bishop. Mistman and Bowlman are also WIP. Darkman uses multiple elements. Shademan is needed here, but vice-versa for his fusion? Serenade has no known fusion at this time. Nothing beyond vulcan. Shademan: Involves Pulsar, Darkman and Plantman. Sparkman: Involves Thunder and Satellite. Topman: Involves Airhoc. Burnerman: WIP Videoman: No idea. Windman: Involves Northwind and Wind. Possibly Tornado. MetalMan: Involves...the equivalent of WarriorSoul. Kendoman: Involves DashAttack...and that elusive duplication chip. Coldman: Involves IceCube. Junkman: Not even sure. Searchman: Involves Lock-on. Needs an accessory so charged shots never miss. Laserman: Different story. Colonel and Blues are a WIP. Colonel's ScreenDiv has to have a fusion and a card. Z-Saber needed. (LongSword + WideSword + FighterSword) Blues needs a card for his Sonic Edge. It has no known card. Tomahawkman: Dreamsword + Totem1/2/3 x3 + Boomer1/2/3 + Geddon2 Gyroman: Airshoes + Vulcan1/2/3 + BlkBomb (WIP) Blizzardman: Involves Iceman. Cloudman: Involves Thunderman. Cosmoman: Involves Whirlpool, Satellite, and Meteor9/12/15/18/Meteors. Gridman and Swallowman have no known fusions due to unnamed cards. Blastman: Involves Fireman. Not like Burnerman. Most of his attacks have no known Chip equivalents. Diveman: Involves SeaSeed. Need something for the missiles. Missiles were not really a thing under Star Force. Circusman: Not even sure if Magnetman can be used here. Eraseman: Involves Widesword. Scythes are considered a weapon. Judgeman: Involves Elecsword. Books are short-lived viruses only he can summon. Elementman: Involves Fireman, Aquaman, Woodman, Elecman, and Windman. Tenguman: Involves Airshoes and Tornado as well. Groundman: Involves Drillman and Dashattack. Dustman: Involves Junkman and possibly Folderbak or NaviRecycle. Chargeman: Involves Dashattack and GutStraight. OxFire: Fireman + Chargeman + Shooting Star Fragment CygnusWing: Involves Swallowman. HarpNote: Involves Roll. LibraBalance: Involves FlameMan, CandleFlame, Aquaman, Geyser and Quake1/2/3. OphiucusQueen: Involves Snake, Scuttlest, Geddon3 and GrassStage or GrassSeed. GeminiSpark: Involves Elecman, WideSword, TankCan, BronzeFist/SilverFist/Goldfist and ZapRing. CancerBubble: Involves Bubbleman, Quickman, Boomer1/2/3, Cutman and Diveman. WolfForest: Involves WideSword and Widewave. CrownThunder: Involves Thunderman/Elecman, Hammer/Buki1/2/3, TrainArrow/DoubleNeedle/TripleNeedle/QuadNeedle and DrillArm1/2/3. PhantomBlack: Involves Invis1/2/3, Sword and AirSpin/HurricaneDance. YetiBlizzard: Blizzardman + ShootingStar Fragment. BrachioWave: Involves Elecman and Diveman. CondorGeograph: Involves OphiucusQueen and Airshoes. GoatKungFu: involves GrassStage, FlickrKick and a fusion for GrassKnuckle. Burai: BronzeFist/SilverFist/GoldFist + Sword + WideSword + LongSword (DreamSword) + WideWave + MuRejection (Guard + MetalStage?) + LineOut + Geddon2 Empty: MagicMan + Virus Breed results: DanceFire1, BubbleHook, Squall1/2/3, StealthLaser1/2/3 + CrownThunder + GeminiSpark. AurigaGeneral: WIP ApollonFlame: Blower + HeatAura + SuperBarrier + BigRedWave + Geddon2 Notice: Story stops before release of Star Force 3. Neither these bosses nor their fusions are canon. SpadeMagnets: BraveSword + Magnetman + Lock-on + LineOut + DashAttack. DiaIceburn: IceStage + NorthWind + Hammer/Buki1/2/3 + IceCube + FlotShoes. ClubStrong: Twister/Squal1/2/3 + Hammer/Buki1/2/3 + LongSword + GrassSeed + GrassStage + Plantman. JackCorvus: AirShoes + Fireman + Meteor9/12/18/Meteors + StepSword + CandleFlame. QueenVirgo: AquaAura + BubbleHook + StickyRain + Satellite + DjangoSP/GunDelSol1/2/3. AcidAce: Blues + GizaWheel + WideSword + DanceFire1 + DashAttack + Scuttlest x2. GraveJoker: WIP. Needs lots of noise, which is also impossible in the main story, much less at all. He uses noise. MoonDisaster: Meteor 9/12/18/Meteors + Cosmoman. WIP. Berserk had the idea first. Sirius: AcidAce + AirShoes + Geddon2... Remainder is WIP, the separate wings are the toughest to mix into. Possibly a virus breed for Flit, then salvage parts from them, mainly their wings. End Bosses: LifeVirus: PharaohMan + LifeAura + CandleFlame1/2/3. (I could be wrong, I could be remembering wrong.) Gospel/Grave/Treble: Junkman + ShockWave/SonicWave/DynaWave + Geddon2 + Airman + Quickman + Cutman. Proto: Need regenerating gel barrier. WIP. Duo: Dash Attack + Laserman + Diveman (Missiles) Serenade: SuperVulcan + Virus breed result: Sparky/Sparkler/Sparknoid. NebulaGray: Whirlpool + Satellite + AirShoes + Geddon2 + Salamander + Meteor18/Meteors. Falzar: Airshoes + Needler1/2/3... Gregar: WIP, much check attack list here, too. Andromeda: Geddon + Scuttlest + RadarMissile1/2/3 + BlackHole1/2/3 RaMu: DrillArm1/2/3 x2 + FighterSword x2 + Geddon + StoneBody (could be wrong here) + Gatling1/2/3 CrimsonDragon: Involves GeminiSpark. Needs noise. Possibly blank noisy cards. |
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Human: Phyris Wizard: Umber Conversion: UmberPhyris (Darknavi X/exe; Ryuusei/EXE) Element: Fire Weapon 1: Navi Buster Weapon 1 Description: A buster much like Megaman's, only much more rapid. It is capable of firing 3 low shots (9%) per turn or 5 pathetic shots (5%) per turn, but requires a one turn cool down for 3. Weapon 2: Flame Sphere Weapon 2 Description: DarkNavi X can fire out a fireball that deals moderate damage. It is about the size of a beach ball, and has a short range. Zenny: 2000z Spoiler: click to toggle Spoiler: click to toggle Spoiler: click to toggle
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4:45 AM Jul 11
