The fifth major system change of the Star Force RP includes changes to Weapons, Elements, Virus Threads, the Card Library and more. Feel free to visit the full v5 Updates Thread to see all the changes that have been made.
If you're new, feel free to look around the board. Make yourself known in the Hello & Goodbye Forum, or join the Chat Box at the bottom of the home page. If you have a Discord, follow the link provided and join our much more active Discord Channel. Feel free to ask questions whenever you need help.
After looking through the rules and checking out the Weapons Guide, you can post your profile for approval in our Approval Forum.
Feel free to contact any of the staff for assistance via PMs or the cbox if you need it.
lash suggests his guide may be helpful.
Remember: RP is KEY!
We hope you enjoy your visit.
You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.
At long last, SFRP is now back on its feet! As a result, we have some new changes to make everyone aware of, as well as some new things for all members to enjoy.
The Rules V3 is now up, with some changes to give SFRP a more relaxed feel. There are some positive changes for alot of members, so be sure to read through and ask us any questions you might have. Right now just the bare minimum is set up, but there's plenty enough to still enjoy a good RP. If you have any questions about the rules, are confused at certain parts, or see that something is missing, PM me and we'll discuss the changes.
Starting today, there will be updates given every Monday! This will range from random giveaways to systems that have finally been completed for the enjoyment of you guys. It will prove that we're not dead after all XD
As some of you may have noticed, we now have two new skins! One is based on the cool feel of Black Ace, and the other is based on the power of Red Joker. The skins are new, so there will more than likely be some problems with them. The old skins are still available if you want to still use those, so don't feel like you're limited to just these 2. If you see anything thats wrong or could be improved, PM me and we'll discuss the changes to the skin.
Time for some free stuff *cheers*
Starting today, our Member Drive will be underway. What does this consist of? Free stuff for members all around! We want as many members as we can get here at SFRP, and we want YOU guys to help promote SFRP! And before you ask, you will indeed get free stuff for each member you recruit. Here's what the giveaways look like:
New Members If you haven't ever created a character on SFRP or have made one in the last month, this is you. For coming to try out SFRP, you will get to choose between one of the following set of cards to keep after your character is approved.
Old Members If you've made a profile at all in the past, then you fall right into this category. For deciding to return back to SFRP and to RP with us again, we would like to give you the choice between the following Mega Cards after having your character re-approved:
Mega Selection
Taurus Fire Harp Note Plessio Surf Ophicious Gemini Spark
As a bonus, any cards that you have from the old starter cards or at all from the past remain yours.
Now for the recruitment bonus: For ever member that you bring to SFRP, you get to select a pack to keep for yourself! Or, if you don't like what you see, you can opt to be given 3 random cards that will be selected by me. I will use a random number generator to determine what cards will be given to ensure equality, but they will all remain Standard Cards. In order to be eligible for this bonus, the new member must confirm that he/she was indeed brought here by you.
I think that just about does it for new updates. Lets get SFRP rolling again! If you have any questions, concerns, or suggestions, be sure to PM me.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
I just posted in the re-approvals section. New Card prices are slowly coming along and should be done by next weekend's end... Sorry for the delay, I will be more prompt in future assignments.
Coffee keeps me sain, especiallly that 17th cup.
Posts:
378
Group:
Retired Admin
Member
#129
Joined:
July 16, 2008
Cards
Spoiler: click to toggle
Standard AirSpread ArachAttack1 ArboEdge Attack+10 Barrier x 2 BeastSlap3 x 2 BlackHole3 BraveSword3 x 2 BigAx1 x 3 BigAx3 Cannon ChainBubble1 DivideLine x 2 DoubleEater x 2 FireBazooka1 FireDance1 FlickerKick1 Gattling1 GravityPlus Guard HeatUpper1 HeavyCannon x 2 HolyPanel IceMeteor1 JumboHammer1 JunkCube1 LongSword MadVulcan1 MadVulcan2 x 2 MiniGrenade1 MoaiFall1 MopLance1 ParalyzePlus PiranhaKiss1 PlasmaGun1 PoisonKnuckle PowerBomb1 Recover50 Recover300 Sword Scythe1 SilverMeteor StrikeEdge SynchHook1 TornadoDance TimeBomb3 VolticEye1 Warrior Soul Whistle x 2 WideSword
Mega Acid Ace DragonSky Dread Joker Hollow Mega Slash (Elesis) Sirius
Giga Dark Aura Darkness Hole DragonSky GX (Formerly owned Promotional Card) Mu Rejection RaMu
Other Elesis (Christmas '08)
Spoiler: click to toggle
Elesis This knight is the most balanced of all the knights out there. Her attack and defense are both pretty good. And she can attack with both melee, and ranged attacks. This one can also defend with her shield. Attacks: Mega Slash – Elesis puts more energy into her sword for a powerful swing that deals high damage. It has a two-turn cool down. The sword itself deals moderate damage when it hits. Guard - Her shield allows her to block against one attack, every three turns. She can also throw her shield for moderate damage.
From Ryuu
Spoiler: click to toggle
Standard Acorn Bomb 3 Air Spread 1 x2 Anti Sword Arach Attack 1 Arbo Edge Attack +10 x2 Berserk Sword 2 Big Ax 1 x2 Big Drop 3 Blazing Edge Boo Hat 1 Brave Sword 3 Break Sabre Break Sabre X Cannon x2 Chain Bubble 1 x2 Divide Line Double Eater x2 Drill Arm 2 x2 Fire Bazooka 1 x2 Flicker Kick 1 x2 Fokx-Fu 1 Fokx-Fu 2 Gatling 1 x2 Grass Stage Ground Wave 2 Guard Heat Ball 1 Heat Grenade Heat Upper 1 x2 Ice Meteor 1 x2 Jumbo Hammer 1 x2 Junk Cube 1 x2 Kilo Bomb 3 x2 Long Sword x2 Mad Vulcan 1 Mini Grenade 1 x2 Moai Fall 1 x2 Mop Lance 1 Mop Lance 1 Needle Attack 1 Paralyze Plus x2 Piranha Kiss 1 x2 Plasma Gun 1 x2 Plus Cannon Pollen Shot 3 Power Bomb 1 x2 Power Song Puff Blast 1 Quake Song Radar Missile 1 Radar Missile 3 Recover 150 Recover 50 x2 Scythe 1 x2 Sno Ball 1 Striker Edge Sword x2 Sync Hook 1 x2 Sync Hook 3 Tidal Edge Time Bomb 3 Voltic Eye 1 Voltic Eye 3 Vulcan Seed 1 White Meteor Wide Sword x2 Windy Attack 3
Mega Dragon Sky (Teddie) Satan Blade x2 (Mega) Taurus Fire (Mega) Titan Fist (Mega)
EM Shield (250) HP +200 (140) Hidden Power (100 - Kai) Fire Affinity (100 - Kira) HP +100 (80) First Barrier (50) Quick Load (50) Light Affinity (0 - Teddie) Sword Affinity (0 - Teddie, Kira) Breaking Affinity (0 - Kai)
Brother Info
Spoiler: click to toggle
Brothers: Link Power: 100 Link Power Given By Adria: 150 Adria's Favorites: Barrier BraveSword3 WarriorSoul RaMu
Other
Spoiler: click to toggle
Zenny: 48,800z Zenny Set Aside: 3,000z (3,000z owed to Yukki Yukki) Noise Frags: 3 Virus Pass: Bermuda Maze Round 1 Former Brothers: Era
Items: Mercenary ID [Invalid] Civilian ID Noise Program (Traccia Noise) Next Noise Claim: 400 posts Weapon Slot x2 (Leftover from Jagd) Attack Slot x2 (Leftover from Jagd)
Special
The Champion's Belt
The Champion's Belt
Description: A shiny golden belt made up of Matter Waves with jewels of many kinds encrusted into it. If one looks closely enough, the word 'KING' can be seen written in small letters. The Wizard equipped with this item gets their strength quadrupled and their color changed to gold. However, wearing this for extended periods of time will cause the Wizard to overload.
From Ryuu
Spoiler: click to toggle
29,000z Character Weapon 3 x2 Character Weapon 4 x1 Additional Attacks x3
I just posted in the re-approvals section. New Card prices are slowly coming along and should be done by next weekend's end... Sorry for the delay, I will be more prompt in future assignments.
Don't worry about it. It happens to the best of us. You still get free stuff anyway XD.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Human: Jack Cassidy Wizard: Thorn Conversion: Dataspike Element: Elec, Poison (Sub) Weapon 1: Contagion Cutter Weapon 1 Description: Dataspike slashes a foe with his left-hand scythe blade, which releases poison when it breaks skin. Moderate damage, basic poison (5 turns of pathetic damage). Weapon 2: Blade Blaster Weapon 2 Description: Electrical energy is quickly shot out of the dagger-like blade on Dataspike's right arm. Moderate elec damage.
Noise Program: Ace Program Noise Form: Ophiuca Noise Noise Form Description:
Spoiler: click to toggle
Name: Ophiuca Noise
Element: Poison
Description: User gains a helmet with a snake-like head on top and two spikes protruding backwards, one on each side. Also gains smaller cylinders on shoulders with a spike protrudes from each one.
Vibrant Noise: The user's armor theme changes to light green and light grey.
Form Abilities: Cards with either Wood or Poison as their Main Element gain a Pathetic Damage boost. No Blind and No Confusion are also granted.
Vibrant Noise Ability: Main Element Null cards gain confusion. Traps/Panels do not gain this effect.
Vibrant Noise Weapon: Poison shot User fires a Cannon-like shot. Turns the immediate area of contact into a square meter poison panel. Deals Low Poison damage.
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Murumasa Tidal Edge Shooting Star Rockman
"Xedd"
Human: Xander "Xytx" Newton Wizard: Zyzzl Conversion: Xedd Element: Poison Sub-Element: Wind Weapon 1: Stink Spray Weapon 1 Description: Xedd turns around, leans over, raises his tail, and, from a nozzle on his... er, rear, sprays a terribly stinky, poisonous gas in a focused jet at one of his opponents. Low damage on contact, but with a powerful poison – 4 turns of Low damage. Has a two-turn “cooldown” to regenerate gas. Weapon 2: Stripe Slam Weapon 2 Description: The stripes on Xedd's body glow, emitting a toxic energy. He then runs at and slams into his opponent, transferring the toxin in the process. Moderate damage on contact, standard poison (5 turns of Pathetic).
Ability Waves: Poison Affinity: All Poison attacks by the user deal one more damage level than normal. (0 LP) Blade Defense: All Blade attacks against the user deal one less damage level than normal, down to Pathetic. (100 LP) LP left: 0
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Human: Phyris Wizard: Umber Conversion: UmberPhyris (Darknavi X/exe; Ryuusei/EXE) Element: Fire Weapon 1: Navi Buster Weapon 1 Description: A buster much like Megaman's, only much more rapid. It is capable of firing 3 low shots (9%) per turn or 5 pathetic shots (5%) per turn, but requires a one turn cool down for 3. Weapon 2: Flame Sphere Weapon 2 Description: DarkNavi X can fire out a fireball that deals moderate damage. It is about the size of a beach ball, and has a short range.
Zenny: 2000z
Spoiler: click to toggle
Profile Stnd: Cannon PlusCannon PlasmaGun1 Gatling1 Air Spread IceMeteor1 HeatBall1 MopLance1 Sword Wide Sword Long Sword PowerBomb1 SyncHook1 RadarMissile1 FireBazooka1 ChainBubble1 JumboHammer1 FlickerKick1 BigAx1 Needle Attack 1 MoaiFall1 Power Song Paralyze Plus MadVulcan1 Guard Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 (30 card limit here) Mega: PegasusMagicSP Giga: PegasusMagicGX
Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1
Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2
Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
You get a Mega, iX. Not a card pack. Only the people who really joined during December with a character get the card packs. If you recruit people though, you can get the Sword pack. Otherwise, you get to pick a Mega.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Go ahead and have fun with the Electric Pack, Zerker.
Posts:
244
Group:
Retired Admin
Member
#294
Joined:
January 5, 2010
[
"Dataspike"
Human: Jack Cassidy Wizard: Thorn Conversion: Dataspike Element: Elec, Poison (Sub) Weapon 1: Contagion Cutter Weapon 1 Description: Dataspike slashes a foe with his left-hand scythe blade, which releases poison when it breaks skin. Moderate damage, basic poison (5 turns of pathetic damage). Weapon 2: Blade Blaster Weapon 2 Description: Electrical energy is quickly shot out of the dagger-like blade on Dataspike's right arm. Moderate elec damage.
Noise Program: Ace Program Noise Form: Ophiuca Noise Noise Form Description:
Spoiler: click to toggle
Name: Ophiuca Noise
Element: Poison
Description: User gains a helmet with a snake-like head on top and two spikes protruding backwards, one on each side. Also gains smaller cylinders on shoulders with a spike protrudes from each one.
Vibrant Noise: The user's armor theme changes to light green and light grey.
Form Abilities: Cards with either Wood or Poison as their Main Element gain a Pathetic Damage boost. No Blind and No Confusion are also granted.
Vibrant Noise Ability: Main Element Null cards gain confusion. Traps/Panels do not gain this effect.
Vibrant Noise Weapon: Poison shot User fires a Cannon-like shot. Turns the immediate area of contact into a square meter poison panel. Deals Low Poison damage.
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Murumasa Tidal Edge Shooting Star Rockman
"Xedd"
Human: Xander "Xytx" Newton Wizard: Zyzzl Conversion: Xedd Element: Poison Sub-Element: Wind Weapon 1: Stink Spray Weapon 1 Description: Xedd turns around, leans over, raises his tail, and, from a nozzle on his... er, rear, sprays a terribly stinky, poisonous gas in a focused jet at one of his opponents. Low damage on contact, but with a powerful poison – 4 turns of Low damage. Has a two-turn “cooldown” to regenerate gas. Weapon 2: Stripe Slam Weapon 2 Description: The stripes on Xedd's body glow, emitting a toxic energy. He then runs at and slams into his opponent, transferring the toxin in the process. Moderate damage on contact, standard poison (5 turns of Pathetic).
Ability Waves: Poison Affinity: All Poison attacks by the user deal one more damage level than normal. (0 LP) Blade Defense: All Blade attacks against the user deal one less damage level than normal, down to Pathetic. (100 LP) LP left: 0
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
If you've made a profile at all in the past, then you fall right into this category. For deciding to return back to SFRP and to RP with us again, we would like to give you the choice between the following Mega Cards after having your character re-approved:
Based on what he said Mike, I'd say you get one mega.
Capt. Mega Sparrow Iron Bat Raiden of the Order of the Falcon
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
Question: do the battlecards such as Taurus Fire and Plesio Surf stop time?
also: i noticed when looking through the card descriptions, that you called some characters by different names. For example. you have the card "Plesio Surf" but later in the giga cards, you refer to him as his japanese name, "Brachio Wave".
Just an observation.
Posts:
6
Group:
Civilian
Member
#291
Joined:
December 28, 2009
Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1
Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2
Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
Cards that originally stopped time in the games don't do so here. It doesn't work well in an RP setting, so they're just summoned, meaning there is no guarantee of a hit.
The Giga cards were actually created some time ago, with the Megas just recently being made. I didn't know about the name inconsistencies, so we'll make sure that the names get changed relatively soon.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio
Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats
Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP)
Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn
Ryuu Σ Mega Card
Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break
Ice Pegasus "I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities: Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work)
Admin Cards
Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
Deep Shock Element: Electric/Sniping Current Control: Deep Shock brings her hands together, and creates a small ball of blue electricity. She fires the ball at an enemy, which does a moderate amount of damage. Shock Grid: Deep Shock hits the ground with her palm, and a blue wireframe sphere surrounds her body. The sphere then extends out to wrap around enemies in her immediate vicinity. Upon lock-on, she zaps them with a dose of high voltage. The shock doesn't hurt them, but it merely paralyzes them.
Available Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 [F] Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 ---- [F] Heavy Cannon Radar Missile 2 Mad Vulcan 2 [F] Black Ink Moai Fall 2 [F] Stun Knuckle Brave Sword 3
Human: Polly Guzman Wizard: Dagdagamiyan Conversion: Dagdagamiyan Pox Element: Poison/Chaos Weapon 1: Venomous Vermin Weapon 1 Description: Pox releases a great number of materialized rats, crows, and other creepy vermin from her coat, summoned by Dagdagamiyan's power. These far-from-cuddly critters scamper around on the battlefield and will inflict poison to anyone that they bite. The creatures spread out in a cone from Pox as an origin point and deal pathetic damage + poison to any target that they hit. The vermin spawn can range from 3-8 and the number is chosen randomly. Weapon 2: Curse of Illness Weapon 2 Description: A dark cloud flies overhead, firing a very quick-moving bolt of electricity down for moderate damage. If the bolt hits, the opponent is afflicted by Dagdagamiyan's curse and will suffer from one of the following effects, chosen randomly. Sometimes she misfires and heals her opponent by accident, which causes her no end of rage. The effects possible are 1: Poison, 2: Blindness, 3: Moderate damage next turn, 4: Restore moderate health.