The fifth major system change of the Star Force RP includes changes to Weapons, Elements, Virus Threads, the Card Library and more. Feel free to visit the full v5 Updates Thread to see all the changes that have been made.
If you're new, feel free to look around the board. Make yourself known in the Hello & Goodbye Forum, or join the Chat Box at the bottom of the home page. If you have a Discord, follow the link provided and join our much more active Discord Channel. Feel free to ask questions whenever you need help.
After looking through the rules and checking out the Weapons Guide, you can post your profile for approval in our Approval Forum.
Feel free to contact any of the staff for assistance via PMs or the cbox if you need it.
lash suggests his guide may be helpful.
Remember: RP is KEY!
We hope you enjoy your visit.
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Team Bleedout Valentine's Day doesn't go over too well with many people. Sonia's concert has only magnified that hatred in those people, rallying them together to make a whole new Team to stop the Valentine's Day Concert. Their name? Team Bleedout.
To make things interesting, Team Bleedout's job is to try to stop the concert or hinder it to the best of their abilities. Their leader is unknown, but their Purpose is clear: Stop the Valentine's Day Concert. All of the same rules for Teams apply, although you can only either be apart of this Team or Team For Love. If you would like to change Teams, post here saying that you're switching Teams. Don't be intimidated if you're already doing a job for Team For Love or said you were willing to help. If you want to join Team Bleedout, ditch the Team and come to the Dark Side >=D. I understand that not alot has been happening in regards to the event, but the staff has worked everything out, so progress should start really be made.
And now, SFRP, I would like to introduce you to our very own CHAOS SERVER
The Chaos Server The Chaos Server is a way to add an interesting spin on a battle. It grants the user both a benefit such as increased speed, increased damage, etc. as well as gives a drawback such as longer custom time, lower defense, etc. The outcome is completely random, and relies on coding put into the board much like our Dice Roll. In order to use it, simply click the box labeled "Access Chaos Server." After you post, you'll receive both a benefit and a drawback to use for a period of time. The same rules for the Dice Roll apply to the Chaos Server. Once you use it, you can't edit your post.
Not just anybody can use the Chaos Server. You have to be able to access it with either a Chaos Card or the Chaos Ability Wave (coming soon). The Chaos Card allows you to access the Chaos Server for one custom by slotting in the card, while the Chaos Ability Wave will allow you to keep the effects of the Chaos Server for the whole battle without having to slot anything in.
Since I'm sure everyone is interested in the Chaos Server, we're giving away Chaos Cards for this week only! All you have to do his post here to pick them up.
Not alot this week, but its some pretty exciting stuff. Don't forget to post here if you're joining Team Bleedout. Here's a sample of the Chaos Server as well. Enjoy ^.^
CHAOS SERVER ACCESS
Pierce Bonus
For the duration of the battle, anytime the user successfully hits an opponent with one of their weapons, that attack can pierce a opponent’s invisible guards.
Health Drawback
For the duration of the battle, the user gains a damaging bug that deals Pathetic damage per turn. Bug cannot be used to defeat the user (If at Pathetic health, the bug stops working)
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEXChaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
Human: Narumi Keiji Wizard: Orion Conversion: Orion Impact Element: Light/Breaking Weapon 1: Orion Gasher: Sledge Beater Weapon 1 Description: Orion Impact hefts the large broadsword with a triangular handle up, charging it with brilliant light, before smashing it down upon the enemy with full force, dealing modest breaking damage Weapon 2: Nebula Nova Weapon 2 Description: Pulling the trigger, Orion Impact unleashes a multitude (six) of Pathetic Grade Light Damage shots from the Nebula Nova, A long-barreled gun with three additional barrels on the side, at the enemy
For the duration of the battle, the user becomes slightly slower than normal. This makes the user attack and move slower.
Posts:
65
Group:
Civilian
Member
#316
Joined:
January 17, 2010
Max and Chaste's Profile Link Human: Max Douche Wizard: Chaste Conversion: Dominion Brigadier Element: Light/Summon Zenny: 2000z
Weapons
Weapon 1: Charity Legion Creates 2 to 5 little winged cherubs with low health that attack with pathetic, Light-element arrows. They can each attempt to evade incoming attacks, but do not attack if they do so. The number of cherubs is determined by a dice roll when Charity Legion is used and therefore they appear the following turn after activation. 1 - Summons 2 3 & 5 - Summons 3 2 & 4 - Summons 4 6 - summons 5 This has a 5 turn cooldown but replaces all the remaining cherubs with the new ones when used again.
Weapon 2: Divine Intervener Weapon 2 Attack: A wave of light washes over Dominion Brigadier, ridding him of ailments before he shoots it out in a beam. He is cured of status effects and healed for a maximum of modest damage when the light washes over him. The beam then inflicts the same status effects that he was stricken with and deals Light-Element damage equal to the amount that he was healed for. If he has no status effects and has full health, this attack does nothing. This attack has a 10 turn cooldown.
Battle Cards
Cannon (Normal/Normal, Low, Multi-Use) Air Spread (Normal/Normal, Pathetic(1.5%), hits 3 times, 5x5 foot range from impact, Multi-use) Gatling 1 (Normal/Normal, Pathetic, hits 4 times, Multi-use) Mad Vulcan 1 (Normal/Normal, Pathetic, hits 5 times, hits things behind target, Multi-use) Mini Grenade 1 (Normal/Normal, Pathetic, hits 3 times) Power Bomb 1 (Normal/Normal, Moderate, explodes in + shape) Sword (Normal/Sword, Modest, Multi-use) Long Sword (Normal/Sword, Modest, long attack range, Multi-use) Wide Sword (Normal/Sword, Modest, wide attack range, Multi-use) Sync Hook 1 (Breaking/Normal, Modest, also damages enemies with same element, Multi-use) Big Ax 1 (Normal/Sword, Modest, large range, Multi-use) Scythe 1 (Normal/Sword, Pathetic(1.5%), hits 4 times) Paralyze Plus (Normal/Normal, adds paralysis to attack) Attack +10 (Normal/Normal, adds Pathetic damage to next attacking card) Guard (Normal/Normal, shield blocks up to modest damage for 1 turn) x2 Junk Cube 1 (Summon/Normal, Modest, explodes if enemy is in front/to side, takes up to Great damage) Divide Line (Normal/Normal, creates 15 foot wide bottomless pit for 5 turns) Moai Fall 1 (Normal/Earth, Moderate, 2 heads hit enemies, 1 intentionally misses slightly) Mop Lance 1 (Wood/Sword, Moderate, Multi-use) Heat Upper 1 (Fire/Break, Moderate, Multi-use) Fire Bazooka 1 (Fire/Normal, Modest, explodes on row it hits, Multi-use) Piranha Kiss 1 (Aqua/Summon, Pathetic, hits 5 times) Voltic Eye 1 (Elec/Sniping, Low, hits 3 times, pierces Invisible) Jumbo Hammer 1 (Wood/Breaking, Modest, 3x2 foot range, Multi-use) Chain Bubble 1 (Aqua/Normal, Low, hits 3x3 foot range from impact, first use traps enemies, Multi-use) Plasma Gun 1 (Elec/Normal, Low, first use Stuns, Multi-use) Flicker Kick 1 (Elec/Sniping, Low, hits 3 times, Homing, blinds) Ice Meteor 1 (Aqua/Normal, Moderate, creates 3x3 foot range Ice panels, Freeze) Arach Attack 1 (Wood/Normal, Low, hits 3 times, Confuses) Recover 50 (Poison/Neutral, Heals Moderate damage) Heavy Cannon (Neutral/Neutral, High, Multi-use) Radar Missile 2 (Sniping/Breaking, Great to Neutral/Modest to Elemental) Mad Vulcan 2 (Normal/Normal, Pathetic, hits 8 times, hits things behind target, Multi-use) Black Ink (Normal/Normal, High, hits 10x10 foot range from impact, blinds, Multi-use) Moai Fall 2 (Normal/Earth, Modest, 2 heads hit enemies, 1 intentionally misses slightly) Fire Ring 1 (Fire/Normal, Moderate, hits twice if passing or three times if stopped at opponent) Chaos (Activates a chaotic effect) Blue Carpet (Aqua/Neutral, Moderate, Throw a carpet that turns panels into ice.) Sticky Rain 3 (Aqua/Neutral, Moderate, Rains on all enemies 5 times.) Jammin' Punch (Neutral/Earth, Great, A Jammer appears somewhere in front of you and punches the area directly beyond that.) Wide Wave 1 (Aqua/Neutral, Moderate, A wide shot of water is fired, Multi-use) Taurus Fire (Fire/Breaking, High, Taurus Fire enters and uses his Ox Breath in a wide and fair range.)
I'm...switching teams...as well as taking my very own chaos card.
CHAOS SERVER ACCESS
ACCESS DENIED
No bonus is given.
Custom Drawback
For the duration of the battle, the user’s custom gauge fills up in 12 turns rather than 10 turns.
Posts:
334
Group:
Civilian
Member
#285
Joined:
December 11, 2009
Human:Steph Akibo Wizard:Fey Conversion:Steel Marioneta Element:Chaos/Poison Weapon 1:Poison Cloud: Healing Wind Weapon 1 Description: See profile for spacifics. Weapon 2: Chaos Shot Weapon 2 Description: Deals moderate chaos damage to a single foe, can sacrifice 2% HP to add a damage level once every other turn, does not stack, bonus damage disappears after use.
For the duration of the battle, the user may attack twice with one weapon.
SERVER CONNECTION STABLE
No drawback is given.
Remember you're loved and you always will be
Posts:
966
Group:
Root Administrator
Member
#87
Joined:
February 9, 2008
La la la
Who cares if one more light goes out In the sky of a million stars And flickers, flickers Who cares if someone's time runs out When a moment is all we are Or quicker, quicker Who cares if one more light goes out? Well I do
Human: Juan Wizard: Ulukay Conversion: Drake Ulukay Element:Dark Sub Element:Blade Sex:Male Description:In this form, Juan's muscles double in size, which gives him a level of strength he would be unable to achieve in his human form. His eyes become red, while his hair becomes purple and grows longer, reaching all the way past his back. In addition, a faint, purple aura surrounds his form. Weapon 1:Martyr Blade Weapon 1 Description: A black sword with a one-meter length, the Martyr Blade differs greatly from normal blades due to its absurd width of one-meter. This makes it a very thick and fat blade that doesn't give its user any particular benefits; on the contrary, it's actually rather heavy. Drake can handle it like any normal sword, though that's only because of his muscles and also due to experience with the weapon. The blade can be summoned and dismissed at will. Drake uses this weapon for powerful charged attacks, which become even stronger as he saps away his own health.
Weapon 2 Name:Martyr Spheres Weapon 2 Description: Drake can manipulate darkness into small projectiles which he fires at his enemies. Charging and sacrificing his health add both power and flexibility to this attack.
Brother Bands and Link Power
Current Link Power: 500/515 (+15 from Valentine's Day Event)
Brother Bands
1: May[RP-only, No Link Power, No Brother Card] 2: Xenneth[200 LP] 3: James[200 LP]
Brother Band Info
Favorites:Recover300, Fokx-Fu1, PegasusMagicSP and Warrior Soul. Secret: I wish I had spent more time with my Brothers; I miss them, all of them.
Inactive:Side Select[300 LP] EM Shield[300 LP] Mega Class+1 [300 LP] Undershirt[50 LP] HP+50[50 LP]
Non-Basic Battle Cards
Chaos Stack Pegasus Magic SP Mac Stealth Yukihana Shooting Star Rockman King Grandeur Club Strong Harp Note Gemini Spark Warrior Soul Recover 100 Power Song Invisiblex2 Berserk Sword 1 Chain Bubble 3 Barrier 100 Recover 300 Plus Cannon Heavy Cannon Boo Hat 1 Snow Ball 1 Puff Blast 1 Needle Attack 1 Gatling 3 Fokx-Fu 1 Tornado Dance Moai Fall 2 Water Strider 2 Mummy Hand 2 Ice Meteor 3 Wide Wave 3 Piranha Kiss 3 Scythe 2 Voltic Eye 2 Paralyze Stage Double Eater Blazing Edge Air Spread 3 Blue Ink Mop Lance 2 Smile Coin 2 Drill Arm 2 Crazy Chain 1 Jet Attack 1 Fire Bazooka 2 Mad Fire 2 Buki 3 Berserk Sword 2 Striker Edge
Misc Items
Drake Ulukay Mega Card(Juan and Ulukay): A card that can be accessed by Juan's Brothers if they use his Brother Card for it, without choosing a Favorite or using it for a Star Break. Juan himself cannot use it, though he can give it away. Current amount: 2 copies
Second Character - Kazumi and Kabuto(Has OOPArt Remnant)
Human: Kazumi Wizard: Kabuto Conversion: Sabaki Kabuto Element: Null Sub Element: Chaos Sex: Female Description: Kazumi places Kabuto upon her head, causing a thick one-sided visor to cover her face, which allows her to see her surroundings while also preventing anyone from directly seeing her face. In addition, an ornate armor covers the rest of her body. The entire armor remains in a dull blue color, with the exception of the golden gun sitting atop Kabuto's head. Weapon 1: Judgment Gun Weapon 1 Description: A golden gun roughly the size of a pistol that normally sits upon Kabuto's head, it can be detached to be used during battle. The gun can be dismissed at will, and when that happens, it is re-attached to the top of Kabuto. Weapon 2: Judgment Armor Weapon 2 Description: The dull blue armor that Kazumi dons upon her body had at one point the ability to change colors and gain different abilities. For some reason, it has recently lost that ability, though it is still capable of allowing Kazumi to perform some very generic defensive techniques.
Brother Bands and Link Power
Current Link Power: 100/100
Brother Bands
None
Brother Band Info
Favorites: Power Song, Invisible, Ryuu Meteor and Libra Scales Secret: If you're seeing this, then you must be hacking into my Hunter VG. For your safety, I advise you to leave now and not do any damage, for we can and will track you down and chase you to the ends of the Earth if need be.
The Prince's Crown(Kazumi and Kabuto): A shiny silver crown made up of Matter Waves with a few small diamonds encrusted into it. If one looks closely enough, the words 'RUNNER-UP' can be seen written in small letters. The Wizard equipped with this item gets their strength doubled and their color changed to silver. However, wearing this for extended periods of time will cause the Wizard to overload.
For the duration of the battle, the user’s custom gauge fills up in 8 turns instead of 10 turns.
SERVER CONNECTION STABLE
No drawback is given.
Posts:
71
Group:
Civilian
Member
#321
Joined:
January 20, 2010
Human: Klonoa Lumina Wizard: Dark Nova Conversion: Dark Lumina Element: Dark/Blade Weapon 1: Nova Fist Weapon 1 Description: Dark Lumina's fists glow with dark energy, ready to strike at any time with great force. Weapon 2: Nova Blade Weapon 2 Description: A long, thin blade that is easily as long as Dark Lumina’s body, that is only used when in a desperate situation, or up against a strong opponent. In other words, if the enemy is strong enough to put him in a corner, he gets serious.
Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio
Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats
Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP)
Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn
Ryuu Σ Mega Card
Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break
Ice Pegasus "I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities: Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work)
Admin Cards
Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
For the duration of the battle, all of the user's attacks gain a Breaking ability. Anytime the user successfully hits an opponent or obstacle with one of their weapons, the attack from the weapon can break physical guards and obstacles (i.e. Shields, Rock cubes, walls, etc.)
Speed Drawback
For the duration of the battle, the user becomes slightly slower than normal. This makes the user attack and move slower.
CHAOS SERVER ACCESS
Speed Bonus
For the duration of the battle, the user becomes slightly faster than normal. This allows them to move and attack slightly faster than normal.
Pierce Drawback
For the duration of the battle, the user still takes damage while invisible, whether it be a weapon, battle card, or ability wave.
CHAOS SERVER ACCESS
Pierce Bonus
For the duration of the battle, anytime the user successfully hits an opponent with one of their weapons, that attack can pierce a opponent’s invisible guards.
Multi Hit Drawback
For the remainder of the battle, the user cannot chain attacks. Only one attack is allowed per post, despite multiple enemies.
CHAOS SERVER ACCESS
ACCESS DENIED
No bonus is given.
Break Drawback
For the duration of the battle, the user is not allowed to use any form of physical guard or obstacle creation ability, whether it be a weapon, battle card, or ability wave.
CHAOS SERVER ACCESS
Health Bonus
The user gains a health bug that heals them by a Pathetic amount each turn.
Attack Drawback
For the duration of the battle, the user’s weapon damage is decreased by one level to a minimum of Pathetic. This effect does not apply to healing effects and residual damage.
CHAOS SERVER ACCESS
Pierce Bonus
For the duration of the battle, anytime the user successfully hits an opponent with one of their weapons, that attack can pierce a opponent’s invisible guards.
Attack Drawback
For the duration of the battle, the user’s weapon damage is decreased by one level to a minimum of Pathetic. This effect does not apply to healing effects and residual damage.
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
Chaos Card Please. Thank you. howcome there is only one team it seems...
CHAOS SERVER ACCESS
Pierce Bonus
For the duration of the battle, anytime the user successfully hits an opponent with one of their weapons, that attack can pierce a opponent’s invisible guards.
Defense Drawback
For the duration of the battle, the user takes 1 more level damage from an opponent's attacks. This effect does not apply to healing effects and residual damage.
Description: User gains a big spike on each shoulder. The user's helmet also gains a spike that looks much like a horn.
Vibrant Noise: User color theme becomes yellow. Their right arm turns black, and their left turns white.
Form Abilities: Standard cards with Elec as their Main Element gain a Low damage boost, while a Standard card's Sub Element with Elec gains a Pitiful boost. Twice per custom, the user may add a one use Paralysis effect on one of their Sword cards. Only affects 2 swords.
Vibrant Noise Ability: The user gains a Tag Slot in their Custom to load another card. The Tagged Card must be declared as a pair with one other card in your Custom, and can only be used in a chain with the selected card. The Tagged Card cannot be used by itself under any circumstances. Multi Use cards in the Tag Slot become One Use.
Color Out Weapon: Rocket Knuckle The user launches their right hand like a rocket. The fist extends out 5 meters before returning back to the user. This attack overrides any weapon that is currently in that user's hand. Deals Low Elec damage. Paralyzes for the first hit of a custom only.
Blade Afflinity [250] (active) Electric Afflinity [100] (active) Sword Mastery [0] (active) HP +50 [50] Joker Program [0] (active) Quickload [50] HP +400 [260] R. of Ra Mu: Title of Glory [100] R. of Ra Mu: Shadowed Illusions[100](active)
Brother Band Info
favorites; Fire Ring 3 | Diamond Ice | Hollow | Chaos Card Brothers: Phil Ichigo
Matrax K. Seeves-Reborn
Human: Matrax K. Seeves Conversion: Nessuna Traccia Element: Chaos (noise)/Breaking
Noise Form
Name: Wolf Noise
Element: Wood
Description: User gains what looks like claws on each shoulder and their head. The helmet surrounding the face is like that of a wolf with the users face being in the jaws.
Vibrant Noise: Claws turn a sick yellow color. Users color theme turns forest green.
Form Abilities: Standard cards with Wood or Blade as their Main Element gain a Pathetic Damage boost. Quick Gauge is also gained which reduces custom by 2 turns.
Vibrant Noise Ability: Auto Lock-On. Once per custom the user may instantly warp in front of a foe and use a card or attack.
Vibrant Noise Weapon: Shock Claw The user slashes with their claw, sending out a short shockwave at the enemy. Shockwave extends out 2 meters. Deals Modest Blade damage.
Ooooooh, I take a card for the Official Lords and Ladies of Randomness!™
WHOO!!!™
CHAOS SERVER ACCESS
Speed Bonus
For the duration of the battle, the user becomes slightly faster than normal. This allows them to move and attack slightly faster than normal.
Custom Drawback
For the duration of the battle, the user’s custom gauge fills up in 12 turns rather than 10 turns.
Posts:
156
Group:
Civilian
Member
#64
Joined:
December 14, 2007
Country
United States
Human: Siro Eterna Wizard: Fenrir Conversion: Snowman Element: Aqua Sub Element: Blade Weapon 1: Ice Pick Weapon 1 Description: A light blue Ice Pick that rests on Snowman's hip. The handle is two feet, the blade is one foot. Sharp cutting end and stabbing end. Weapon 2: Deep Freeze Generator Weapon 2 Description: A square device with what looks to be an ice crystal in the center. Used to convert air into ice.
I know I posted before, but since I doubt anybody would notice it if I edited my previous post...
I'll join Team Bleedout.
Remember you're loved and you always will be
Posts:
966
Group:
Root Administrator
Member
#87
Joined:
February 9, 2008
La la la
Who cares if one more light goes out In the sky of a million stars And flickers, flickers Who cares if someone's time runs out When a moment is all we are Or quicker, quicker Who cares if one more light goes out? Well I do
Human: Juan Wizard: Ulukay Conversion: Drake Ulukay Element:Dark Sub Element:Blade Sex:Male Description:In this form, Juan's muscles double in size, which gives him a level of strength he would be unable to achieve in his human form. His eyes become red, while his hair becomes purple and grows longer, reaching all the way past his back. In addition, a faint, purple aura surrounds his form. Weapon 1:Martyr Blade Weapon 1 Description: A black sword with a one-meter length, the Martyr Blade differs greatly from normal blades due to its absurd width of one-meter. This makes it a very thick and fat blade that doesn't give its user any particular benefits; on the contrary, it's actually rather heavy. Drake can handle it like any normal sword, though that's only because of his muscles and also due to experience with the weapon. The blade can be summoned and dismissed at will. Drake uses this weapon for powerful charged attacks, which become even stronger as he saps away his own health.
Weapon 2 Name:Martyr Spheres Weapon 2 Description: Drake can manipulate darkness into small projectiles which he fires at his enemies. Charging and sacrificing his health add both power and flexibility to this attack.
Brother Bands and Link Power
Current Link Power: 500/515 (+15 from Valentine's Day Event)
Brother Bands
1: May[RP-only, No Link Power, No Brother Card] 2: Xenneth[200 LP] 3: James[200 LP]
Brother Band Info
Favorites:Recover300, Fokx-Fu1, PegasusMagicSP and Warrior Soul. Secret: I wish I had spent more time with my Brothers; I miss them, all of them.
Inactive:Side Select[300 LP] EM Shield[300 LP] Mega Class+1 [300 LP] Undershirt[50 LP] HP+50[50 LP]
Non-Basic Battle Cards
Chaos Stack Pegasus Magic SP Mac Stealth Yukihana Shooting Star Rockman King Grandeur Club Strong Harp Note Gemini Spark Warrior Soul Recover 100 Power Song Invisiblex2 Berserk Sword 1 Chain Bubble 3 Barrier 100 Recover 300 Plus Cannon Heavy Cannon Boo Hat 1 Snow Ball 1 Puff Blast 1 Needle Attack 1 Gatling 3 Fokx-Fu 1 Tornado Dance Moai Fall 2 Water Strider 2 Mummy Hand 2 Ice Meteor 3 Wide Wave 3 Piranha Kiss 3 Scythe 2 Voltic Eye 2 Paralyze Stage Double Eater Blazing Edge Air Spread 3 Blue Ink Mop Lance 2 Smile Coin 2 Drill Arm 2 Crazy Chain 1 Jet Attack 1 Fire Bazooka 2 Mad Fire 2 Buki 3 Berserk Sword 2 Striker Edge
Misc Items
Drake Ulukay Mega Card(Juan and Ulukay): A card that can be accessed by Juan's Brothers if they use his Brother Card for it, without choosing a Favorite or using it for a Star Break. Juan himself cannot use it, though he can give it away. Current amount: 2 copies
Second Character - Kazumi and Kabuto(Has OOPArt Remnant)
Human: Kazumi Wizard: Kabuto Conversion: Sabaki Kabuto Element: Null Sub Element: Chaos Sex: Female Description: Kazumi places Kabuto upon her head, causing a thick one-sided visor to cover her face, which allows her to see her surroundings while also preventing anyone from directly seeing her face. In addition, an ornate armor covers the rest of her body. The entire armor remains in a dull blue color, with the exception of the golden gun sitting atop Kabuto's head. Weapon 1: Judgment Gun Weapon 1 Description: A golden gun roughly the size of a pistol that normally sits upon Kabuto's head, it can be detached to be used during battle. The gun can be dismissed at will, and when that happens, it is re-attached to the top of Kabuto. Weapon 2: Judgment Armor Weapon 2 Description: The dull blue armor that Kazumi dons upon her body had at one point the ability to change colors and gain different abilities. For some reason, it has recently lost that ability, though it is still capable of allowing Kazumi to perform some very generic defensive techniques.
Brother Bands and Link Power
Current Link Power: 100/100
Brother Bands
None
Brother Band Info
Favorites: Power Song, Invisible, Ryuu Meteor and Libra Scales Secret: If you're seeing this, then you must be hacking into my Hunter VG. For your safety, I advise you to leave now and not do any damage, for we can and will track you down and chase you to the ends of the Earth if need be.
The Prince's Crown(Kazumi and Kabuto): A shiny silver crown made up of Matter Waves with a few small diamonds encrusted into it. If one looks closely enough, the words 'RUNNER-UP' can be seen written in small letters. The Wizard equipped with this item gets their strength doubled and their color changed to silver. However, wearing this for extended periods of time will cause the Wizard to overload.
Deep Shock Element: Electric/Sniping Current Control: Deep Shock brings her hands together, and creates a small ball of blue electricity. She fires the ball at an enemy, which does a moderate amount of damage. Shock Grid: Deep Shock hits the ground with her palm, and a blue wireframe sphere surrounds her body. The sphere then extends out to wrap around enemies in her immediate vicinity. Upon lock-on, she zaps them with a dose of high voltage. The shock doesn't hurt them, but it merely paralyzes them.
Available Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 [F] Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 ---- [F] Heavy Cannon Radar Missile 2 Mad Vulcan 2 [F] Black Ink Moai Fall 2 [F] Stun Knuckle Brave Sword 3
For the sake of causing some chaos, Joining team Bleedout
Posts:
156
Group:
Civilian
Member
#64
Joined:
December 14, 2007
Country
United States
Human: Siro Eterna Wizard: Fenrir Conversion: Snowman Element: Aqua Sub Element: Blade Weapon 1: Ice Pick Weapon 1 Description: A light blue Ice Pick that rests on Snowman's hip. The handle is two feet, the blade is one foot. Sharp cutting end and stabbing end. Weapon 2: Deep Freeze Generator Weapon 2 Description: A square device with what looks to be an ice crystal in the center. Used to convert air into ice.
Since the Chaos Card is an exclusive giveaway, this thread is closed. If you haven't picked up a Chaos Card yet, then you'll have to buy it at The Big Wave once it reopens. If you would like to join Team Bleedout, you can do so in the Team board.
I'll take a Chaos Card too as I close this thread.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)