The fifth major system change of the Star Force RP includes changes to Weapons, Elements, Virus Threads, the Card Library and more. Feel free to visit the full v5 Updates Thread to see all the changes that have been made.
If you're new, feel free to look around the board. Make yourself known in the Hello & Goodbye Forum, or join the Chat Box at the bottom of the home page. If you have a Discord, follow the link provided and join our much more active Discord Channel. Feel free to ask questions whenever you need help.
After looking through the rules and checking out the Weapons Guide, you can post your profile for approval in our Approval Forum.
Feel free to contact any of the staff for assistance via PMs or the cbox if you need it.
lash suggests his guide may be helpful.
Remember: RP is KEY!
We hope you enjoy your visit.
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Standard AirSpread ArachAttack1 ArboEdge Attack+10 Barrier x 2 BeastSlap3 x 2 BlackHole3 BraveSword3 x 2 BigAx1 x 3 BigAx3 Cannon ChainBubble1 DivideLine x 2 DoubleEater x 2 FireBazooka1 FireDance1 FlickerKick1 Gattling1 GravityPlus Guard HeatUpper1 HeavyCannon x 2 HolyPanel IceMeteor1 JumboHammer1 JunkCube1 LongSword MadVulcan1 MadVulcan2 x 2 MiniGrenade1 MoaiFall1 MopLance1 ParalyzePlus PiranhaKiss1 PlasmaGun1 PoisonKnuckle PowerBomb1 Recover50 Recover300 Sword Scythe1 SilverMeteor StrikeEdge SynchHook1 TornadoDance TimeBomb3 VolticEye1 Warrior Soul Whistle x 2 WideSword
Mega Acid Ace DragonSky Dread Joker Hollow Mega Slash (Elesis) Sirius
Giga Dark Aura Darkness Hole DragonSky GX (Formerly owned Promotional Card) Mu Rejection RaMu
Other Elesis (Christmas '08)
Spoiler: click to toggle
Elesis This knight is the most balanced of all the knights out there. Her attack and defense are both pretty good. And she can attack with both melee, and ranged attacks. This one can also defend with her shield. Attacks: Mega Slash – Elesis puts more energy into her sword for a powerful swing that deals high damage. It has a two-turn cool down. The sword itself deals moderate damage when it hits. Guard - Her shield allows her to block against one attack, every three turns. She can also throw her shield for moderate damage.
From Ryuu
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Standard Acorn Bomb 3 Air Spread 1 x2 Anti Sword Arach Attack 1 Arbo Edge Attack +10 x2 Berserk Sword 2 Big Ax 1 x2 Big Drop 3 Blazing Edge Boo Hat 1 Brave Sword 3 Break Sabre Break Sabre X Cannon x2 Chain Bubble 1 x2 Divide Line Double Eater x2 Drill Arm 2 x2 Fire Bazooka 1 x2 Flicker Kick 1 x2 Fokx-Fu 1 Fokx-Fu 2 Gatling 1 x2 Grass Stage Ground Wave 2 Guard Heat Ball 1 Heat Grenade Heat Upper 1 x2 Ice Meteor 1 x2 Jumbo Hammer 1 x2 Junk Cube 1 x2 Kilo Bomb 3 x2 Long Sword x2 Mad Vulcan 1 Mini Grenade 1 x2 Moai Fall 1 x2 Mop Lance 1 Mop Lance 1 Needle Attack 1 Paralyze Plus x2 Piranha Kiss 1 x2 Plasma Gun 1 x2 Plus Cannon Pollen Shot 3 Power Bomb 1 x2 Power Song Puff Blast 1 Quake Song Radar Missile 1 Radar Missile 3 Recover 150 Recover 50 x2 Scythe 1 x2 Sno Ball 1 Striker Edge Sword x2 Sync Hook 1 x2 Sync Hook 3 Tidal Edge Time Bomb 3 Voltic Eye 1 Voltic Eye 3 Vulcan Seed 1 White Meteor Wide Sword x2 Windy Attack 3
Mega Dragon Sky (Teddie) Satan Blade x2 (Mega) Taurus Fire (Mega) Titan Fist (Mega)
EM Shield (250) HP +200 (140) Hidden Power (100 - Kai) Fire Affinity (100 - Kira) HP +100 (80) First Barrier (50) Quick Load (50) Light Affinity (0 - Teddie) Sword Affinity (0 - Teddie, Kira) Breaking Affinity (0 - Kai)
Brother Info
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Brothers: Link Power: 100 Link Power Given By Adria: 150 Adria's Favorites: Barrier BraveSword3 WarriorSoul RaMu
Other
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Zenny: 48,800z Zenny Set Aside: 3,000z (3,000z owed to Yukki Yukki) Noise Frags: 3 Virus Pass: Bermuda Maze Round 1 Former Brothers: Era
Items: Mercenary ID [Invalid] Civilian ID Noise Program (Traccia Noise) Next Noise Claim: 400 posts Weapon Slot x2 (Leftover from Jagd) Attack Slot x2 (Leftover from Jagd)
Special
The Champion's Belt
The Champion's Belt
Description: A shiny golden belt made up of Matter Waves with jewels of many kinds encrusted into it. If one looks closely enough, the word 'KING' can be seen written in small letters. The Wizard equipped with this item gets their strength quadrupled and their color changed to gold. However, wearing this for extended periods of time will cause the Wizard to overload.
From Ryuu
Spoiler: click to toggle
29,000z Character Weapon 3 x2 Character Weapon 4 x1 Additional Attacks x3
Weapon 1 Name: Yant Weapon 1 Attack: His Transfer which was on constant Study of the OOPArt, finished by studying Yant. In the Transfer, it comes at during the Wave Form. AF uses his entire body as a weapon. He can punch, kick, elbow, knee, headbutt opponets for pathetic damage per hit. AF can attack up to six times with this attack.
Weapon 2 Name: Dark Yant Weapon 2 Attack: AF can have one fist which does not have a weapon on it, (battle cards like swords and fists), be powered up, channeling a black aura into it, for a turn. During that turn, AF can either damage for Modest by punching a melee opponet, or can punch the air for three shockwaves in the shape of his fist (Imagine Burai's attack), dealing Low damage per shockwave. Requires a one turn cool down after using it for one turn. Deals Dark-Type damage for fist and shockwave.
Weapon 3 Name: Reflexes Weapon 3 Attack: AF becomes so fast, time actually slows down in his eyes. At this state, he can use it to dodge attacks, or perform an attack with much highter chance of sucess. This only lasts for one turn, and can be used once a custom. AF takes low damage everytime he activates Reflexes.
Holder of a Chaos Orb - Acess to the Chaos Server during battle Uxyl Sparks and Cauleta Battle Cards
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Null
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Cannon x1 Plus Cannon x1 Gatling1 x1 Air Spread x 2 RadarMissile x2 Sword x 2 Wide Sword x 2 Long Sword x 2 PowerBomb1 x2 SyncHook1 x2 SyncHook3 x1 BigAx1 x2 MoaiFall1 x2 Aura x2 Mini Grenade 1 x2 White Meteor x1 Scythe 1 x2 Boo Hat 1 x2 Puff Blast 1 x1 Puff Blast 2 x1 MadVulcan1 x1 DrillArm1 x2 Shooting Star Rockman QuickSilver Ryuu Meteor King Grandeur
Name: Quick Silver Element: Null Sub-Element: Null Description: Silver emerges onto the battlefield, but instantly turns into QuickSilver. He speeds torwards the enemy, and goes for a 10-hit Beat Rush, then dissapears. Damage: Low per Beat Rush
Noise Held: Crown Noise
Spoiler: click to toggle
Element: Electric Form Abilities: Cards with Elec as their Main Element gain a pitiful damage boost. Main Element Null cards gain blindness. Traps/Panels do not gain this effect.
Vibrant Noise Ability: The user gains an extra card slot in their Custom. The extra slot can only contain Mega Class cards. If the user does not have any Mega Cards, the extra slot is lost.
Vibrant Noise Weapon: Plasma Shot The user gains a buster that fires an electric ring at an opponent. The ring deals Low damage and paralyzes, first hit of custom only.
Personal Info
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UG Info Fame Points: 0
UG Missions:
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None
Mission points: 24 Zennys 12550z
One Indie Frag
Former holder of the Wind Star (Thanks to Beserk for the sprite.)
Azione Furtiva Mega Card:
Spoiler: click to toggle
Name: Azione Furtiva Element: Dark Sub-Element: Neutral Damage: Low x 3 Description: A copy of Azione Furtiva enters the fray. He simultaneously activates Reflexes, and charges the enemy for a three-hit hand-to-hand attack. How it is carried out, is determined by the user of the card.
Quote:
Handle: Uxyl Sparks LP: 700/710 Ability Waves: Undershirt ,(equipped), HP+200, Side Select (equipped), Light Defense, Stealth Mastery, First Barrier (equipped), Remnants of Ra Mu: Title of Glory Favorites: Invis, Power Song, Taurus Fire EX, Gemini Spark Brothers: Zuhal Akybi (LP+200) Rock James Heath (LP+200)
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
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Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Weapon 1 Name: Yant Weapon 1 Attack: His Transfer which was on constant Study of the OOPArt, finished by studying Yant. In the Transfer, it comes at during the Wave Form. AF uses his entire body as a weapon. He can punch, kick, elbow, knee, headbutt opponets for pathetic damage per hit. AF can attack up to six times with this attack.
Weapon 2 Name: Dark Yant Weapon 2 Attack: AF can have one fist which does not have a weapon on it, (battle cards like swords and fists), be powered up, channeling a black aura into it, for a turn. During that turn, AF can either damage for Modest by punching a melee opponet, or can punch the air for three shockwaves in the shape of his fist (Imagine Burai's attack), dealing Low damage per shockwave. Requires a one turn cool down after using it for one turn. Deals Dark-Type damage for fist and shockwave.
Weapon 3 Name: Reflexes Weapon 3 Attack: AF becomes so fast, time actually slows down in his eyes. At this state, he can use it to dodge attacks, or perform an attack with much highter chance of sucess. This only lasts for one turn, and can be used once a custom. AF takes low damage everytime he activates Reflexes.
Holder of a Chaos Orb - Acess to the Chaos Server during battle Uxyl Sparks and Cauleta Battle Cards
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Null
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Cannon x1 Plus Cannon x1 Gatling1 x1 Air Spread x 2 RadarMissile x2 Sword x 2 Wide Sword x 2 Long Sword x 2 PowerBomb1 x2 SyncHook1 x2 SyncHook3 x1 BigAx1 x2 MoaiFall1 x2 Aura x2 Mini Grenade 1 x2 White Meteor x1 Scythe 1 x2 Boo Hat 1 x2 Puff Blast 1 x1 Puff Blast 2 x1 MadVulcan1 x1 DrillArm1 x2 Shooting Star Rockman QuickSilver Ryuu Meteor King Grandeur
Name: Quick Silver Element: Null Sub-Element: Null Description: Silver emerges onto the battlefield, but instantly turns into QuickSilver. He speeds torwards the enemy, and goes for a 10-hit Beat Rush, then dissapears. Damage: Low per Beat Rush
Noise Held: Crown Noise
Spoiler: click to toggle
Element: Electric Form Abilities: Cards with Elec as their Main Element gain a pitiful damage boost. Main Element Null cards gain blindness. Traps/Panels do not gain this effect.
Vibrant Noise Ability: The user gains an extra card slot in their Custom. The extra slot can only contain Mega Class cards. If the user does not have any Mega Cards, the extra slot is lost.
Vibrant Noise Weapon: Plasma Shot The user gains a buster that fires an electric ring at an opponent. The ring deals Low damage and paralyzes, first hit of custom only.
Personal Info
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UG Info Fame Points: 0
UG Missions:
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None
Mission points: 24 Zennys 12550z
One Indie Frag
Former holder of the Wind Star (Thanks to Beserk for the sprite.)
Azione Furtiva Mega Card:
Spoiler: click to toggle
Name: Azione Furtiva Element: Dark Sub-Element: Neutral Damage: Low x 3 Description: A copy of Azione Furtiva enters the fray. He simultaneously activates Reflexes, and charges the enemy for a three-hit hand-to-hand attack. How it is carried out, is determined by the user of the card.
Quote:
Handle: Uxyl Sparks LP: 700/710 Ability Waves: Undershirt ,(equipped), HP+200, Side Select (equipped), Light Defense, Stealth Mastery, First Barrier (equipped), Remnants of Ra Mu: Title of Glory Favorites: Invis, Power Song, Taurus Fire EX, Gemini Spark Brothers: Zuhal Akybi (LP+200) Rock James Heath (LP+200)
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
92. No matter what the situation is, Torch is always the smartest person at SFRP. It is never Torch's fault. Torch is perfect, and should actually be praised by everyone at SFRP, and offerings should be given to him on a daily basis to please His Highness.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Weapon 1 Name: Yant Weapon 1 Attack: His Transfer which was on constant Study of the OOPArt, finished by studying Yant. In the Transfer, it comes at during the Wave Form. AF uses his entire body as a weapon. He can punch, kick, elbow, knee, headbutt opponets for pathetic damage per hit. AF can attack up to six times with this attack.
Weapon 2 Name: Dark Yant Weapon 2 Attack: AF can have one fist which does not have a weapon on it, (battle cards like swords and fists), be powered up, channeling a black aura into it, for a turn. During that turn, AF can either damage for Modest by punching a melee opponet, or can punch the air for three shockwaves in the shape of his fist (Imagine Burai's attack), dealing Low damage per shockwave. Requires a one turn cool down after using it for one turn. Deals Dark-Type damage for fist and shockwave.
Weapon 3 Name: Reflexes Weapon 3 Attack: AF becomes so fast, time actually slows down in his eyes. At this state, he can use it to dodge attacks, or perform an attack with much highter chance of sucess. This only lasts for one turn, and can be used once a custom. AF takes low damage everytime he activates Reflexes.
Holder of a Chaos Orb - Acess to the Chaos Server during battle Uxyl Sparks and Cauleta Battle Cards
Spoiler: click to toggle
Null
Spoiler: click to toggle
Cannon x1 Plus Cannon x1 Gatling1 x1 Air Spread x 2 RadarMissile x2 Sword x 2 Wide Sword x 2 Long Sword x 2 PowerBomb1 x2 SyncHook1 x2 SyncHook3 x1 BigAx1 x2 MoaiFall1 x2 Aura x2 Mini Grenade 1 x2 White Meteor x1 Scythe 1 x2 Boo Hat 1 x2 Puff Blast 1 x1 Puff Blast 2 x1 MadVulcan1 x1 DrillArm1 x2 Shooting Star Rockman QuickSilver Ryuu Meteor King Grandeur
Name: Quick Silver Element: Null Sub-Element: Null Description: Silver emerges onto the battlefield, but instantly turns into QuickSilver. He speeds torwards the enemy, and goes for a 10-hit Beat Rush, then dissapears. Damage: Low per Beat Rush
Noise Held: Crown Noise
Spoiler: click to toggle
Element: Electric Form Abilities: Cards with Elec as their Main Element gain a pitiful damage boost. Main Element Null cards gain blindness. Traps/Panels do not gain this effect.
Vibrant Noise Ability: The user gains an extra card slot in their Custom. The extra slot can only contain Mega Class cards. If the user does not have any Mega Cards, the extra slot is lost.
Vibrant Noise Weapon: Plasma Shot The user gains a buster that fires an electric ring at an opponent. The ring deals Low damage and paralyzes, first hit of custom only.
Personal Info
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Spoiler: click to toggle
UG Info Fame Points: 0
UG Missions:
Spoiler: click to toggle
None
Mission points: 24 Zennys 12550z
One Indie Frag
Former holder of the Wind Star (Thanks to Beserk for the sprite.)
Azione Furtiva Mega Card:
Spoiler: click to toggle
Name: Azione Furtiva Element: Dark Sub-Element: Neutral Damage: Low x 3 Description: A copy of Azione Furtiva enters the fray. He simultaneously activates Reflexes, and charges the enemy for a three-hit hand-to-hand attack. How it is carried out, is determined by the user of the card.
Quote:
Handle: Uxyl Sparks LP: 700/710 Ability Waves: Undershirt ,(equipped), HP+200, Side Select (equipped), Light Defense, Stealth Mastery, First Barrier (equipped), Remnants of Ra Mu: Title of Glory Favorites: Invis, Power Song, Taurus Fire EX, Gemini Spark Brothers: Zuhal Akybi (LP+200) Rock James Heath (LP+200)
Human: Eric Wynne Wizard: Awe Conversion: Lord Badass Element: Blade Sub Element: Elec Theme:
Weapons
Weapon 1: Long Blade of Wounding Weapon 1 Description: A big ol' shiny steel broadsword, 95 cm long. Weapon 2: Large Beatfists of Whacking Weapon 2 Description: Lord Badass's BARE DAMN HANDS. A forcefield protects against self-inflicted damage from punching things you shouldn't really punch. Screw you, bricks. Weapon 3: The Armbalest Weapon 3 Description: A crossbow mounted on Lord Badass's right arm. When not in use, the arms of the crossbow fold inward and lock together for ease of movement. It can also be fitted with a grappling device attached to Lord Badass's arm by a strong wire, although this is completely unviable for use in combat situations.
Weapon 1: Offensive Techniques Weapon 1 Description: Triangulum attempts to harm something through energy manipulations. Weapon 2: Defensive Techniques Weapon 2 Description: Triangulum attempts to protect itself using energy manipulation.
Weapon 1 Name: Yant Weapon 1 Attack: His Transfer which was on constant Study of the OOPArt, finished by studying Yant. In the Transfer, it comes at during the Wave Form. AF uses his entire body as a weapon. He can punch, kick, elbow, knee, headbutt opponets for pathetic damage per hit. AF can attack up to six times with this attack.
Weapon 2 Name: Dark Yant Weapon 2 Attack: AF can have one fist which does not have a weapon on it, (battle cards like swords and fists), be powered up, channeling a black aura into it, for a turn. During that turn, AF can either damage for Modest by punching a melee opponet, or can punch the air for three shockwaves in the shape of his fist (Imagine Burai's attack), dealing Low damage per shockwave. Requires a one turn cool down after using it for one turn. Deals Dark-Type damage for fist and shockwave.
Weapon 3 Name: Reflexes Weapon 3 Attack: AF becomes so fast, time actually slows down in his eyes. At this state, he can use it to dodge attacks, or perform an attack with much highter chance of sucess. This only lasts for one turn, and can be used once a custom. AF takes low damage everytime he activates Reflexes.
Holder of a Chaos Orb - Acess to the Chaos Server during battle Uxyl Sparks and Cauleta Battle Cards
Spoiler: click to toggle
Null
Spoiler: click to toggle
Cannon x1 Plus Cannon x1 Gatling1 x1 Air Spread x 2 RadarMissile x2 Sword x 2 Wide Sword x 2 Long Sword x 2 PowerBomb1 x2 SyncHook1 x2 SyncHook3 x1 BigAx1 x2 MoaiFall1 x2 Aura x2 Mini Grenade 1 x2 White Meteor x1 Scythe 1 x2 Boo Hat 1 x2 Puff Blast 1 x1 Puff Blast 2 x1 MadVulcan1 x1 DrillArm1 x2 Shooting Star Rockman QuickSilver Ryuu Meteor King Grandeur
Name: Quick Silver Element: Null Sub-Element: Null Description: Silver emerges onto the battlefield, but instantly turns into QuickSilver. He speeds torwards the enemy, and goes for a 10-hit Beat Rush, then dissapears. Damage: Low per Beat Rush
Noise Held: Crown Noise
Spoiler: click to toggle
Element: Electric Form Abilities: Cards with Elec as their Main Element gain a pitiful damage boost. Main Element Null cards gain blindness. Traps/Panels do not gain this effect.
Vibrant Noise Ability: The user gains an extra card slot in their Custom. The extra slot can only contain Mega Class cards. If the user does not have any Mega Cards, the extra slot is lost.
Vibrant Noise Weapon: Plasma Shot The user gains a buster that fires an electric ring at an opponent. The ring deals Low damage and paralyzes, first hit of custom only.
Personal Info
Spoiler: click to toggle
Spoiler: click to toggle
UG Info Fame Points: 0
UG Missions:
Spoiler: click to toggle
None
Mission points: 24 Zennys 12550z
One Indie Frag
Former holder of the Wind Star (Thanks to Beserk for the sprite.)
Azione Furtiva Mega Card:
Spoiler: click to toggle
Name: Azione Furtiva Element: Dark Sub-Element: Neutral Damage: Low x 3 Description: A copy of Azione Furtiva enters the fray. He simultaneously activates Reflexes, and charges the enemy for a three-hit hand-to-hand attack. How it is carried out, is determined by the user of the card.
Quote:
Handle: Uxyl Sparks LP: 700/710 Ability Waves: Undershirt ,(equipped), HP+200, Side Select (equipped), Light Defense, Stealth Mastery, First Barrier (equipped), Remnants of Ra Mu: Title of Glory Favorites: Invis, Power Song, Taurus Fire EX, Gemini Spark Brothers: Zuhal Akybi (LP+200) Rock James Heath (LP+200)
97. Torch is now Omega's student. Like the great minds that came before him, Torch will lead the way into a new era for SFRP and slowly transform into me as I transform into Acora.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)
Human: Sunny Thomson Wizard: Orororo Conversion: Darksun☀Coil Element: Dark Sub Element: Shadow Weapon 1: Coil Scarf Weapon 1 Description: A long black scarf that coils around Darksun☀Coil's body, which comes to a dogtooth pattern and a billowing white tail.
Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recover 50 Chaos Card
Player Mega Cards
Dynamo King
Name: Dynamo King
Card Name: Dynamo King
Element: Break
Sub-Element: Light
Damage/Effect: Ranged. High Damage.
Description: Dynamo is summoned to the battlefield, warping his way to the nearest enemy gathering (where the most enemies are located). He pulls back his engorged gauntlet, quickly charging up insane amounts of energy before smashing the limb into the ground; generating a huge, 3-meter radius explosion on contact with the ground (or person/object).
Aspect: The user is outfitted with a gauntlet that is far oversized, plated in heavy red armor with black fingers and golden outlines. The back of the gauntlet, facing the user, has small holes in its side; other exhaust lines are also found throughout the weapon. The user can pull back the gauntlet and charge up energy with it, before the boosters in the back throw their arm into the ground in front of them. The resulting impact causes a 3-meter radius explosion.
Thisguyiscalledsteve: Lady, I suggest wearing something longer if you don't want the whole town to see your panties. Workmega: Torkoal seems like the chillest Pokemon, so if I had to have any Pokemon watch me bathe, it would be that guy
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
100. The next rule is 'Rule 100 is no longer true'.
Lord Badass of Win
Posts:
64
Group:
Satella Police
Member
#483
Joined:
October 24, 2011
Lord Badass
Human: Eric Wynne Wizard: Awe Conversion: Lord Badass Element: Blade Sub Element: Elec Theme:
Weapons
Weapon 1: Long Blade of Wounding Weapon 1 Description: A big ol' shiny steel broadsword, 95 cm long. Weapon 2: Large Beatfists of Whacking Weapon 2 Description: Lord Badass's BARE DAMN HANDS. A forcefield protects against self-inflicted damage from punching things you shouldn't really punch. Screw you, bricks. Weapon 3: The Armbalest Weapon 3 Description: A crossbow mounted on Lord Badass's right arm. When not in use, the arms of the crossbow fold inward and lock together for ease of movement. It can also be fitted with a grappling device attached to Lord Badass's arm by a strong wire, although this is completely unviable for use in combat situations.
Weapon 1: Offensive Techniques Weapon 1 Description: Triangulum attempts to harm something through energy manipulations. Weapon 2: Defensive Techniques Weapon 2 Description: Triangulum attempts to protect itself using energy manipulation.
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
Human: Sunny Thomson Wizard: Orororo Conversion: Darksun☀Coil Element: Dark Sub Element: Shadow Weapon 1: Coil Scarf Weapon 1 Description: A long black scarf that coils around Darksun☀Coil's body, which comes to a dogtooth pattern and a billowing white tail.
Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recover 50 Chaos Card
Player Mega Cards
Dynamo King
Name: Dynamo King
Card Name: Dynamo King
Element: Break
Sub-Element: Light
Damage/Effect: Ranged. High Damage.
Description: Dynamo is summoned to the battlefield, warping his way to the nearest enemy gathering (where the most enemies are located). He pulls back his engorged gauntlet, quickly charging up insane amounts of energy before smashing the limb into the ground; generating a huge, 3-meter radius explosion on contact with the ground (or person/object).
Aspect: The user is outfitted with a gauntlet that is far oversized, plated in heavy red armor with black fingers and golden outlines. The back of the gauntlet, facing the user, has small holes in its side; other exhaust lines are also found throughout the weapon. The user can pull back the gauntlet and charge up energy with it, before the boosters in the back throw their arm into the ground in front of them. The resulting impact causes a 3-meter radius explosion.
Thisguyiscalledsteve: Lady, I suggest wearing something longer if you don't want the whole town to see your panties. Workmega: Torkoal seems like the chillest Pokemon, so if I had to have any Pokemon watch me bathe, it would be that guy
Name: Ace Program Description: Allows the user to harness the power of Noise! LP Cost: 0
Battle Cards
Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard *2 Junk Cube 1 Divide Line Moai Fall 1 *2 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Fire Dance 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Recovery 50 ----------------- Drill Arm 1*2 Radar Missle 1 Windy Attack 1 Skull Arrow 1 Buki Hammer 1 Shark Attack 1 Noise Wizard 1 Mini Grenade 2 Bushido 2 Beserk Sword 2 Brave Sword 2 Buzz Saw 2 Gaitling Gun 2 Plasma Gun 2 Dance Fire 2 x2 Boo Hat 2 Needle Attack 2 Gatling Gun 3 x2 Drill Arm 3 Shuriken 3 x2 Flash Strike 3 Power Bomb 3 Mech Flame 3 Pollen Shot 3 Berserk Sword 3 Heavy Cannon Ice Grenade Blue Ink Poison Knuckle Typhoon Dance Blazing Edge Tidal Edge Striker Edge Arbo Edge Break Sabre Guardian x2 Recovery 100 Recovery 150 Recovery 300 Barrier 100 Anti Sword Holy Panel ------------------ Queen Ophiuca Crown Thunder Phantom Black General Auriga Apollo Flame Spade Magnes Dia Iceburn Jack Corvus SSRockman Ryuu Sigma Acid Arrest Pegasus Magic [May] Leo Kingdon EX [Angus] ------------------ Dopple Mirror Gemini Thunder ------------------ Fighter Sword 1 Destroy Upper Unless stated there is only one copy of the card
Shared Ability Waves
Name: Side Select Description: The user may slot in one extra Card per Custom as long as this Ability Wave is equipped. LP Cost: 300
Name: Quick Load Description: The loading period of the user's first Custom is skipped (A turn does not need to go by before using cards). ONLY applies to the first Custom of a battle. LP Cost: 50
Name: HP +200 Description: The user's health is boosted by an Immense amount while this Ability Wave is equipped. LP Cost: 140
HP +500 Description: The user's health is boosted by an Outstanding amount while this Ability Wave is equipped. LP Cost: 320
Human: Eric Wynne Wizard: Awe Conversion: Lord Badass Element: Blade Sub Element: Elec Theme:
Weapons
Weapon 1: Long Blade of Wounding Weapon 1 Description: A big ol' shiny steel broadsword, 95 cm long. Weapon 2: Large Beatfists of Whacking Weapon 2 Description: Lord Badass's BARE DAMN HANDS. A forcefield protects against self-inflicted damage from punching things you shouldn't really punch. Screw you, bricks. Weapon 3: The Armbalest Weapon 3 Description: A crossbow mounted on Lord Badass's right arm. When not in use, the arms of the crossbow fold inward and lock together for ease of movement. It can also be fitted with a grappling device attached to Lord Badass's arm by a strong wire, although this is completely unviable for use in combat situations.
Weapon 1: Offensive Techniques Weapon 1 Description: Triangulum attempts to harm something through energy manipulations. Weapon 2: Defensive Techniques Weapon 2 Description: Triangulum attempts to protect itself using energy manipulation.
Name: Zephus Element: Aqua Sub Element: Breaking Gender: Male Description:
Youkaiko
Name: Youkaiko or Youkai (You-Kai-ko) Element: Stealth Sub Element: Summon Gender: Male Description:Head: Youkaiko wears a gray headband that comes down in a "V" at the front and spikes out in the back. In the middle is a simple yellow diamond. Hira's goggles are specially made to allow him to both see the Wave World and to not be effected by his own attacks (explained later).
Torso/legs: Youkai wears very basic green armor that is not joined at the joints. The armor is more square than round, giving Youkai a bulkier image and serving more as fancy battle armor than being a useful defense. His black jumpsuit is visible where there is no armor, making Youkai simply look like a battle ready Hira. On his chest is the same yellow diamond that is on his forehead, but is much larger.
Shokkuhanta
Name: Shokkuhanta Element: Elec Sub Element: Summon Gender: Male Description: Shok wears a yellow jumpsuit with basic grey and white armor. The armor is rather sleek and is bolded by a thin black outline over each edge to make his appearance less of an eyesore. He wears a mask-like visor that covers most of his head, although Shok is known to take this off. The light yellow visor meets at a point where his nose is while the grey legs hug his head, the arms extending out past his ears. Two very long and thin pieces of cloth hang off of his shoulders down to his knees, which are only there for aesthetic purposes. Overall, Shok has a very basic appearance.
Brother Band Info
Spoiler: click to toggle
Zuhal
Handle: Zuhal LP: Not Applicable Indie Frags: 8 Indie Proof Equipped Indie Ability Waves: HP +500 (4) HP +500 (4) Elec Defense (0 LP)
Unused AWs: HP +50 (50) x3 Breaking Affinity (100 LP) Para Body (400 LP) Joker Noise Program ~ Libra (0 LP)