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[Patrol] The night shift? Really?
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Topic Started: May 30 2012, 03:42 PM (2,471 Views)
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Post #1
May 30 2012, 03:42 PM
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Good Ol' Rikaru
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It was close to midnight, the moon almost full, casting a fair amount of light across the streets infront of the mall. A lone figure stood on the roof of the structure, slowly walking the perimeter, watching for anyone, or anything suspicious.
This is boring! Rik whined, materializing next to James. Couldn't we have done something more...fun? James paused his pace, shaking his head before replying. It was this or nothing. he stated flatly. Jobs were scarse lately, and turning one even as boring at this was a bad move.
The mall had apparently been having problems with people breaking in and vandalizing, or stealing things at night. Apparently they had been wave converted, and more then their traditional security could handle, thus why he was here now. If they returned, he would be sure to send them packing...
You rolled a: 4!
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #2
Jun 1 2012, 11:59 PM
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Lash
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Ready, aim... FIRE!
Shadow warrior Don Cossack was hidden in a doorway across from a rather flashy electronics shop. It was midnight, after all, and nobody around should be able to handle him. Heck, he could be in an out in five minutes without breaking a sweat.
Bedecked in a dark gray tunic and a matching cloak, you could barely make out a face from the shape.
And then he let a shot rip from his Buster, sending a projectile smashing into a shop window at high speeds. The glass never stood a chance, shattering into a bajillion bits in an instant.
WHOOP WHOOP WHOOP
Goldangit!
Edited by Lash, Jun 2 2012, 12:02 AM.
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I care. Do you?
- Posts:
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- Group:
- Banned
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #3
Jun 2 2012, 11:54 AM
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Good Ol' Rikaru
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James stiffened when he heard the distinct sound of glass shattering, followed by the alarm going off. Who would be ballsy enough to just blatently break in THAT way? He figured he would know soon enough, quickly dashing off towards the direction the sound originally came from, which of course happened to be on the far end corner of the building from where he was.
It wouldn't take long for him to cover the distance, but it would be delayed, as he paused to merge with Rik before continueing. No point finding the source of the alarm and not be prepared. As soon as the duo were merged, he took off again, his scarf trailing behind him. He would reach the corner he thought he heard the sound come in a matter of seconds, leaping boldly off to land on the ground below.
He wouldn't be exactly right in where the shop that was under attack was though. As he looked around he would finally see the broken glass shop front half way down this side of the mall. Cursing, he started to run towards it, hoping he wasnt too late.
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #4
Jun 2 2012, 02:42 PM
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DragonOfAwesomeness
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So why are we here again Tori?
You got a job to assist a robbery.
Hmm...
Shikaku stood outside the shop on the wave road. She saw someone starting towards the shop. It was none other than James in his wave conversion. If she remembered correctly his name was Rikaru. He was another mercenary that had agreed to help with some of her jobs as long as he took the credit.
She never thought that she would have to take him out on an occasion. It didn't matter. She was here for money and money only. An X shaped structure materialized on her. It began blasting purple energy causing her to rise a few inches off the ground. She decided to stay there for now and see if the person she was supposed to help would come out or not.
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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Post #5
Jun 2 2012, 11:13 PM
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Lash
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That alarm is enough to raise the dead! Move, move, move!
Cursing himself for not doing the obvious and just utilizing the capabilities every EM Wave being had - that of short range teleportation - Don Cossack took a look to his left, spotting an inbound Wave Warrior about halfway down the mall, and then made a short dash into the shop.
Now which model was I supposed to take? Right - the HunterVG-XS. That's blue, right?
In the shop, surrounded by display models and piles of boxes that held countless gizmos, Cossack scanned for the models he was supposed to retrieve. Special models, with non-standard capabilities. At least, that's what he had been told. Who was he to argue with the buyer?
And that's how he found himself in the shop.
And somebody was on their way. He'd have to make it quick - and preferably bloodless.
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I care. Do you?
- Posts:
- 1,127
- Group:
- Banned
- Member
- #325
- Joined:
- January 21, 2010
- Country
- None
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #6
Jun 3 2012, 05:51 PM
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Good Ol' Rikaru
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James hadn't seen the culprit in the allyway, but when he dashed towards, and then into the store, he knew that was his man. He didn't notice the other figure that was prowling the street that night, his attention was on the man inside, and had not figured he would have assistance.
Coming to a stop in front of the store, he put a hand on the spear along his back, and called into the store as he slowly walked forward, not wanting to let him slip by if he ran in to chase after him. Give up. Come out slowly, hands where I can see them, and I won't have to hurt you.
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #7
Jun 3 2012, 07:49 PM
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DragonOfAwesomeness
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It seemed that her so called ally still hadn't come out of the shop. She cursed in her mind. Couldn't he play along to her plan. She needed him to play the distraction so she could take her target out. But he seemed intent on hiding out. Was there any way to call him out... Yes there was!
The person who had hired Shikaku happened to be the same person who hired Cossack. She had been given his email just in case she needed to contact him in advance. She took this opportunity and sent a quick email to him. This would hopefully get the battle started. The sooner it ended, the sooner she got her money. She only hoped that Cossack would cooperate and make this easy for both of them.
Cossack: My name is Shikaku. I was hired to help you out. Come outside of the shop and keep our friend busy. I'll take him out from above. The sooner we end this, the sooner we both get our money okay? -Shikaku
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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Post #8
Jun 4 2012, 11:54 AM
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Lash
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You've got mail, Don Cossack. "Read it."
Cossack: My name is Shikaku. I was hired to help you out. Come outside of the shop and keep our friend busy. I'll take him out from above. The sooner we end this, the sooner we both get our money, okay? - Shikaku
Give up. Come out slowly, hands where I can see them, and I won't have to hurt you.
That man moves fast. No matter - we've got what we came for, right? Yes, but I didn't come to brain the guards. You did want a battle, didn't you Cossack? I'm talking to myself again...
Swapping the buster for a 1 meter long short sword, Cossack measured up his opponent. The man was somewhere around five ten, five eleven, and looked on the thin side. He was wearing some sort of jeans, a t-shirt and an unbuttoned dark green shirt. His face was obscured by a sort of mask - maybe a scarf?
Whoever the heck he was, the man held a tactical advantage - a spear outreaches a short sword any day. But on the other hand, the sword was far easier to maneuver.
He took a step towards the door, dropped the sword and reached for the sky.
And then something started to smoke, filling the room and seeping into the hallway. Thick, heavy smoke.
It looks like it'll stay for.... (roll dice turns!)
You rolled a: 1!
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I care. Do you?
- Posts:
- 1,127
- Group:
- Banned
- Member
- #325
- Joined:
- January 21, 2010
- Country
- None
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #9
Jun 4 2012, 06:20 PM
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Good Ol' Rikaru
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James watched as the man came back into sight. He was holding a sword, but promtly dropped it, and raised his hands like he was asked. So far so good. That would change quickly though, as suddenly smoke began filling the gap between them, his view of the criminal cut off.
Bad choice. James called into the smokey area, he told Rik to start sloting in cards, as it seemed like he would be difficult. Then he pointed in the direction he had seen the man last, though lower, more at the ground. Suddenly a meter diameter area of the smork started to whirl slowly, a moment later a small whirlwind formed, turning black as the vortex of wind swollowed uo the smoke to clear the air.
He couldn't be sure if the man was in the same place, so he didn't bother trying to run in blind. Instead deciding to at least just try to clear the smoke from the area, then begin his hunt for the man, though he did begin the process of accessing the chaos server, a faint purple aura washint briefly over his body as it modified his abilities.
Custom gauge: loading cards...
Cards available: [Ninjato Raid 1]-[Cannon]-[Voltic eye 1]-[Guard]-[Ashes 1]-[Power Bomb 1]
Cards used:
Health: 110%
Status: Augmented
Cooldowns in progress: Wind Blast 0/6
CHAOS SERVER ACCESS
- Cooldown Bonus
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All of the user's attacks have their cooldown decreased by 1 turn. This does not apply to Status Effect cooldowns.
- Custom Drawback
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The user’s custom gauge fills up in 12 turns instead of 10 turns.
Edited by Rikaru, Jun 4 2012, 06:27 PM.
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #10
Jun 4 2012, 07:06 PM
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DragonOfAwesomeness
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It seemed as if the battle had begun. Shikaku told Tori in her head to begin loading a custom for them to use. In the mean time, it was time to start sniping her enemy. Her left design glowed a dull red. Immediately after, a deep red pistol materialized in that hand.
Her target wasn't inside the smokey area, so it would be simple for her to get a few good hits on him right away. She took her aim and then fired off three consecutive shots - pulling the trigger three times in quick succession. Immediately afterwards, she moved at sprinting speed to a new location that would not be seen if Rikaru only looked at the spot where she fired from. And if he did take the time to pan out, Cossack would end up with an easy win. It was a win win situation for her.
Shikaku's Hunter Health: 100% Noise: 0%
Custom - Loading [QuickGauge]-[CrownThunder]-[VolticEye1]-[IceMeteor1]-[BigDrop3]-[ArachAttack1]
Ability Waves Sniping Affinity Natural Spirit - Not Used
Cool Downs
Left Hand: Blood Pistol Right Hand: Empty
Actions 1) Blood Pistol @ Rikaru - Moderate (5%) w/Sniping Affinity 2) Blood Pistol @ Rikaru - Moderate (5%) w/Sniping Affinity 3) Blood Pistol @ Rikaru - Moderate (5%) w/Sniping Affinity
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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Post #11
Jun 4 2012, 08:02 PM
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Lash
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INTERIM POST:
Diagram Legend: Sun - Don Cossack Cloud - James/Rikaru BrownFlower - Shikaku Bolt- Action: Shikaku fires at James/Rikaru Summary: First there was James & Rik. Then a wild bandit appeared, crouched and destroyed a shop display. James ran towards sound. Bandit bolted into store. James closed gap, called for surrender. Bandit smoked-naded James. Wild sniper appeared, shot at James. James cleared smoke, wavechanged. Bandit equipped blaster, charged, and fired while leaping from behind a display.
EM Wave Battle! Ride on!
Don Cossack watched from his in-store-aisle position as the mall cop responded - with the result of the smoke being cleared away somehow. Wind user?
Quickly loading the preset cards, Cossack equipped the Buster - better to have a buster than to go in empty handed. And he never went into battle empty handed.
Sadly the one-two punch of cloud and blasts from the Buster wouldn't be able to be completed. Not for another five turns at best. Ah, well. He could always use other cards - it was a matter of buying time.
Charge complete
Don Cossack hopped, firing into the store opening, where he believed that the cop was still lurking. One for me!
Custom gauge: loading cards [0/10] Cards: [Wide Sword] [Lyra Guitar] [Chaos Equal] [Paralyze Plus] [Cannon] [Sword] Cards Used: NONE
Health : 100% Cooldowns: ShadowBlade Dissolution [0/5]
TL;DR Don Cossack equipped megabuster, charged it, jumped up, fired over display in mid-air towards doorway where Rikaru is. If hit, deals MODERATE FIRE Damage.
Edited by Lash, Jun 4 2012, 09:48 PM.
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I care. Do you?
- Posts:
- 1,127
- Group:
- Banned
- Member
- #325
- Joined:
- January 21, 2010
- Country
- None
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #12
Jun 4 2012, 11:34 PM
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Good Ol' Rikaru
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Rikaru peered into the dark shop, the man seemed to have taken cover, but he knew he was still inside somewhere. But his attention would soon shift, the sound of a shot fired would resound through the area, almost immediately followed by the shot striking him. Two more shots would follow suit, but he was quick to raise a barrier that would deflect the two blasts that would have struck otherwise.
He was about to look to see where the source of the shots came from, but motion caught his eye, as the man he was after hopped into view briefly,firing a shot of energy at him. He saw the shot with enough time to side step it, and suddenly realized after the manuver he was facing two opponents. This would be tricky...
Given the fact he hadn't seen who was the partner in crime, he figured they were taking the role of support, at a distance, like a sniper of sorts. Though no sniper he knew would use something as weak as a pistol round.
Either way, he was already down a defense, and he wasn't happy about it. To add to it, Rik told him the next custom would load slower then usual. Perfect. Things were not looking to be ideal.
He figured based on the angle the shots from his mysterious assailent, he is at a disadvantage staying in the open. So ignoring who ever it was, he started in after the man who had fired at him.
He jumped to clear the shattered glass, landing with a crunch inside. Dammit he cursed mentally. Now his position would be known. He thought he saw the man ducking back behind one of the aisles, but he wasnt sure which. So not wasting any time, he swung his spear off his back, slamming it into and through the shelves in front of him. Regardless of if the spear hit him, or not...the shelves would start toppling over,hopefully flushing his foe out either way...
Actions Vs Shikaku
3. Defensive Skill: Wind Barrier Element: Null Description: Rikaru causes a swirling mass of wind to envelope his form, repelling weaker attacks. Barrier Health: Moderate Restrictions: Costs an action. 10 turn cooldown. No hands required. Effects: incoming ranged attacks are lowered one damage level. Where as melee are raised one.
Vs Cossack
2. Attack Name: Advanced Attack: Sweeping Strike Element: Chaos Description: Rikaru grips his spear with both hands, swinging his spear in a low arc to trip up his enemies Damage: Modest Restrictions: Requires both arms/hands. Effects:
Custom gauge: 1/12
Cards available: [Ninjato Raid 1]-[Cannon]-[Voltic eye 1]-[Guard]-[Ashes 1]-[Power Bomb 1]
Cards used:
Health: 106%
Status: Augmented
Cooldowns in progress: Wind Blast 1/5. Wind Barrier 0/9
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #13
Jun 5 2012, 06:58 PM
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DragonOfAwesomeness
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Shikaku sighed. This was going to be extremely annoying if both enemies were indoors. But then again, that could work to her advantage. She moved along the wave road until she reached a spot where she could line up with one of the shop windows. Just as she had hoped, she had a pretty big view of all of the enemies. And if they ever got out of view, there were always some other windows. It was a pretty small shop anyhow.
A slight red aura emitted from her as her custom sped up before both of her vine designs glowed a dull and dark green. A sniping rifle materialized in her hands as her pistol vanished. She took careful aim being sure to aim for Rikaru. He seemed to be demolishing the shop at the moment. It was perfect though. His backside was completely exposed.
She thanked herself for having the rifle ready. Pistols weren't nearly as accurate. She finally got her aim perfect and then BAM!!!! A bullet tore through the window and headed for the center of Rikaru's back. The kickback had grounded her now though, so she would be a sitting duck if Rikaru decided to go after her. Hopefully Cossack would take that opportunity to attack him though.
Shikaku's Hunter Health: 100% Noise: 0%
Custom - 1/8
[QuickGauge]-[CrownThunder]-[VolticEye1]-[IceMeteor1]-[BigDrop3]-[ArachAttack1]
Ability Waves Sniping Affinity Natural Spirit - Not Used
Cool Downs Forest Sniper Pierce - 1 Turn
Left Hand: Forest Sniper Right Hand: Forest Sniper
Actions 1) Quick Gauge @ Shikaku - Custom is reduced to 8 turns 2) Forest Sniper @ Rikaru - Great (15%) and pierces
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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Post #14
Jun 6 2012, 12:46 AM
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Lash
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THWACK!
The two metre long spear smacked into his torso like a sack of potatoes dropped on your toe. Don Cossack grunted from pain as his torso flashed across, spreading flame from one end to the other. The force sent him rolling back as the aisle collapsed like a stack of dominoes. Fortunately, he was not hit by the aisle collapsing when he rolled with the blow, diagonally, right into plain view.
Punk has a barrier up. I've got Shadow Affinity equipped. Could I slash him to death?
Equipping his short sword, he crow-hopped forward, facing his opponent in a fencing stance - less area to hit, less likely you are to take damage.
Engarde! So much for not hurting people. All fired up now!
Custom gauge: [1/10] Cards: [Wide Sword] [Lyra Guitar] [Chaos Equal] [Paralyze Plus] [Cannon] [Sword] Cards Used: NONE
Health : (100-7)% Cooldowns: ShadowBlade Dissolution [1/5]
TL;DR Took MODEST damage, Equipped ShadowBlade, crowhopped in fencing position and slashed at RIKARU. If hit, deals MODEST SHADOW damage as Shadow Affinity is equipped by default (see sig).
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I care. Do you?
- Posts:
- 1,127
- Group:
- Banned
- Member
- #325
- Joined:
- January 21, 2010
- Country
- None
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #15
Jun 6 2012, 08:41 PM
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Good Ol' Rikaru
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James felt his spear strike the warrior, glad he landed a hit to start things off between the two. The target in question rolled out of the aisle as the shelving started falling over, making quite the racket and mess...oopps?
He started to return his weapon to his back for now, it being a bit to small of an area for his liking for the large thing, choosing instead to begin forming two blades of glass from sand that began pouring from his palms. Just as he clamped his fists over the grips on either one though, he heard a loud gun shot, and a second later a round torn into his back.
The pain distracted him, and at the worst time too. For his main target just leaped forward to strike him with his own sword he had summoned forth. Normally having two swords would have put him in prime position to block and counter. But in this case he barely reacted in time to keep the blade at bay, crossing the two blades of glass to catch Cossacks in the middle.
This isn't going to work like this.... he thought. Obviously the sniper had circled around to shoot in from the store front. He needed to try to keep away from windows now. This would be tough...worrying about where one enemy is when you can't even see them.
He pushed back finally with his blades, shoving as hard as he could to hopefully set him off balance, then quickly brought the blades back across in a cross cut fashion across his chest. He released the blades after the strike, allowing them to fall aside and shatter on the ground.
He wasn't about to stay in plain view of his sniper friend though, he quickly scanned the shop and started to move deeper into the store. In his hand he formed a small bomb as he activated one of his cards. He wanted to hopefully keep the would be thief interested in fighting still while he tried to make the snipers job more difficult. A couple meters in, standing on one of the fallen shelving units,he turned and hurled the bomb at Cossack, taking a glace and noting from here he couldn't see the roof of any buildings, and there was no skylights he knew from patroling the roof...so he should at least be able to see who ever it was move into view hopefully before the next shot rang out...
Wazzat? He did what?! @ Don
1. Attack Name: Combo Attack: Cross Cut Element: Chaos Description: Rikaru quickly forms two 1 meter blades of glass, 1 in either hand. He then dashes towards the enemy, slashing once with each, forming a 'x' pattern. Damage: High Restrictions: Requires both arms/hands. 3 turn Cooldown Effects: Breaks Power Bomb 1. Moderate damage. 1 meter explosion on contact.
Custom gauge: 2/12
Cards available: [Ninjato Raid 1]-[Cannon]-[Voltic eye 1]-[Guard]-[Ashes 1]
Cards used:Power bomb1.
Health: 92%
Status: Augmented
Cooldowns in progress: Wind Blast 2/5. Wind Barrier 1/9. Cross cut 0/2
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #16
Jun 6 2012, 09:20 PM
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DragonOfAwesomeness
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Rikaru had still decided to ignore all of her attacks. She rose back to her floating position as he ran further into the store. Shikaku frowned. It would harder to snipe him now. Harder, but not impossible. She moved along the wave road and entered the store's wave road. Now that she was inside the shop, she would be able to attack her enemy.
She took up a vantage point near the right corner at the entrance of the shop. She could just make out where Rikaru stood without any aid. Her eyes started glowing bright red. The spot where Rikaru stood would become thick with electricity for a brief moment before being zapped three times.
Immediately after that, Shikaku moved out of her spot. She crossed to the other side as well as moved a few meters in. A tall shelf obstructed her aim. She dematerialized her rifle and took a few of the goods. She moved around the shelf and tossed them in Cossack's general area. If they hit him, they might harm him a bit, but it would draw Rikaru's attention towards the source of the noise and possibly give her an opportunity to strike.
As soon as she threw them, she ducked back behind the shelf. Summoning her rifle again, she placed the gun through the hole she had created with the lack of goods. Taking aim at Rikaru once more, she fired her rifle sending another bullet his way.
Shikaku's Hunter Health: 100% Noise: 9%
Custom - 2/8
[QuickGauge]-[CrownThunder]-[VolticEye1]-[IceMeteor1]-[BigDrop3]-[ArachAttack1]
Ability Waves Sniping Affinity Natural Spirit - Not Used
Cool Downs Forest Sniper Pierce - Ready
Left Hand: Forest Sniper Right Hand: Forest Sniper
Actions 1) Voltic Eye 1 @ Rikaru - Moderate (5%) x3 w/Sniping Affinity 2) Dropped Goods (Unstated) @ Don Cossack - Pathetic (1%) 3) Forest Sniper @ Rikaru - Great (15%) w/Sniping Affinity
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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Post #17
Jun 7 2012, 12:48 PM
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Lash
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Don Cossack was in the middle of his hop-slash when his opponent blocked with summoned blades of his own. His sword was caught, unable to continue forward... and then they broke under the immense pressure his opponent put on them as he pushed with his blades. The blades caught Don Cossack smack in the middle, pretty near the same spot where the spear had smashed into him.
As he fell backwards in a roll, his opponents blades faded. Thankfully, his opponent wouldn't be able to use that against him now. Speaking of his opponent, he seemed to have ducked deeper into the store. Well done, my good sir! If I want to make an exit, the way is now clear!
Up on his feet, he glanced to see if the exit was clear, and then decided to get out of Dodge faster than a mounted cowboy can clear out of the path of an Indian warparty.
So mosey he did, right up until a bomb blew him off his feet at the doorway. Some strange twist of fate had ensured he'd be leaving the store with a bang.
In the fashion of the great Pied Piper, Don Cossack decided to serenade his opponent with a song. Not just vocals, but with an electric guitar backing - an not an ordinary electric guitar, but a specially made, rare guitar that had been produced for a pop star concert. Perhaps this would be his much vaunted smash hit? It wouldn't really matter; so long as his opponent was in the shop and Cossack outside, the fight was effectively limited to long range sniping, something which it looked like neither of them was proficient at.
Custom gauge: [2/10] Cards: [Wide Sword] [Lyra Guitar] [Chaos Equal] [Paralyze Plus] [Cannon] [Sword] Cards Used: NONE
Health : 78% Cooldowns: ShadowBlade Dissolution [2/5]
Actions 1. Mosey out of door after getting slashed by a hit and run artist 2. Equip Lyra Guitar after getting swept off of his feet by a nade. 3. Play Lyra Guitar (Damage: Low x3, confuse opponent)
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I care. Do you?
- Posts:
- 1,127
- Group:
- Banned
- Member
- #325
- Joined:
- January 21, 2010
- Country
- None
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Hayato's Zenny: 60,900z|| Class: Law Enforcement || 4 Indie Frag(s) Null's Zenny: 101,500z || Class: Civilian Debt to Bank: 10,000z | Hayato's Noise Frags: 0
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Characters Samurai Scorpius || The Baleful Swordman Human: Ishida Hayato Wizard: Scorpius Conversion: Samurai Scorpius Element: Blade Sub Element: Chaos ProfileInboxBrother Bands and Link Power Current Link Power: 0 Brother Bands 1:2:3:4:5:6:Brother Band Info Favorites: Recover 200, Whistle, Warrior Soul, Drill Arm 3 Ability Waves Blade Affinity [0LP] - Indie Abilities
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Chaos Affinity [2F] Main Selection [2F]
James/Kazuki ProfileInboxWizard: James Conversion: Kazuki Element: Aqua Sub Element: Shadow Brother Bands and Link Power Current Link Power: 210 Brother Bands 1: Drake Ulukay || Favorites: Recover 300, Fokx-Fu 1, PegasusMagicSP and Warrior Soul (200LP) 2: Prime || Favorites: Long Sword, Striker Edge, White Lightning, Recover 300 (10 LP) 3: 4: 5: 6:
Brother Band Info Favorites: Recover 300, Wide Wave 3, Chaos Equals, Tidal Edge[ Ability Waves Aqua Affinity Shadow Affinity HP +500 (inactive, req 320 LP)
Retired Characters Battle Cards base Chaos Card Cannon Air Spread 1 Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Fire Dance 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Gun 1 Flicker Kick 1 Ice Meteor 1 Arach Attack 1 Scorpio Folder AreaEater AreaEater Attack +10 Barrier Blazing Edge BraveSword Break Sabre Bubble Hook Double Eater Invis Mop Lance Paralyze Plus PowerSong Recover 300 Recover 200 Silent Knight Spirit Fury Sun Flower Sync Hook WarriorSoul Whistle WideSword Crazy Chain Fire Bazooka Mad Fire Whistle Spirit Fury Spirit Fury Poison Apple Double Eater Recover 300 Kazuki Folder ApolloFlame Crescent Dance Crown Thunder Cygnus Wing Giga Man x1 King Grandeur PleisoSurf Prince Ariesx1 RyuuMeteor Shooting Star Rockman SnowAway (mega card) TerraCondor YetiBlizzard (mega card) YetiBlizzardEX Chaos Equals (Reward from The Warrior of Chaos ) Cloud Shot Ice Grenade Ice Spin Lyra Guitar Paralyse Plus Piranha Kiss Power Song Power Song Recover 150 Recover 100 Shuriken Tidal Edge Aura HolyPanel Beast Slap Pearl Shot Mini-Me Magic Crystal Bubble Hook Power Song Recover 300 Poison Plus Recover 50 Double Cross
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Post #18
Jun 8 2012, 05:24 PM
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Good Ol' Rikaru
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Rikaru was pleased that his bomb was successful. He would have no tike to celi rate that short victory though. He noticed motion above, catching a glimpse of Shikaku as she moved into position. He started to move forward, but seeing suddenly the mysrerious snipers eyes start to glow, and the air around him begining to prickle, he quickly jumped to the side, and kept running at an angle towards the far wall. The inital jump managed to clear him from the triple strike of lightning, which could have spelt a lot of pain for him had it hit.
Rikaru's attention was off of Cossack now, and didn't notice him begin his attack, or the fact Shikaku had started clearing off a space for her sniping purch. His first clue was as he neared the wall, hearing the electric guitar scream out. He looked behind him to find a trail of notes following after him. He didn't have much time to act, so he kept on his path towards the wall, preparing a card just in case.
The wall was now less then a meter away, and Rikaru was still running full tilt, the notes almost on him. He kicked off the ground in a powerul leap, planting his foot on the wall, and kicking off it, rebounding, aimed for the wave road, figuring he would be safe from the notes there. He almost didn't make it. Reacbing out he caught the edge of the road, and hung there for a moment, safe from the guitars attack at least, for now. But not safe from Shikaku exactly....
He turned his head to lool at something that caught his attention, a small movement, only to find a barrel of the snipers rifle pointed at him from a shelving unit a couple meters away. Instinctively he held his hand out, tightening his grip with his only hand holding him up, and formed a shield that tool the shot she fired a second later. He was lucky...something he hated to admit, instead of it being skill that saw him through.
His shield was shattered by the shot, so he had a free hand again, and quickly scrambled up onto the wave road. He was tired of dealing with pop shots, and wanted to see if he couldn't scare who ever it was off by striking back this time.
Circling around the road and shelving unit, he woukd find Shikaku in place where she had shot still. He wasted no time, seeing an oppertune time to strike, he activated another card, his left arm taking on a almost diseased appearance, as ashes circled it. He lashed out, sending a two meter long wisp of ashes forward to strike the sniper.
His right arm now would shift form, taking on the appearance of a cannon. He dispised these kinds of weapons, and wasn't the best with them...but if his foe was a ranged fighter, he would need to adapt. Luckily the short range they were in now made his less then splendid aim more forgiving, as he raised and took aim and fired, the shot would hopefully hit.
He would turn his attentiom back to Cossack now. His attacks on the sniper made, he needed to make sure the one that started this fiasco wouldn't get away. He dashed to the edge of the wave road, and leapt off it, landing on the floor below, rolling to a stop. He then ran towards the enterence, or exit now as it were, hopefully leaving the sniper inside long enough to give him a breather ad he dealth with the Don.
Actionactionaction Actions vs Cossack 1: Jumping to wave road in avoiding guitar rippin attack 2: Jumping back to earth to continue the duel 3: runnig at Don to lose distance. Post to long already stopping here
Actions vs Shikaku 1: Guard to block forest sniper 2: Ashes 1. Modest damage 3: Cannon. Moderate damage
Custom gauge: 3/12
Cards available: [Ninjato Raid 1]-[Voltic eye 1]
Cards used:Power bomb1. Guard. Cannon. Ashes 1.
Health: 91%
Noise: 22%
Status: Augmented
Cooldowns in progress: Wind Blast 3/5. Wind Barrier 2/9. Cross cut 1/2
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- Posts:
- 244
- Group:
- Retired Mod
- Member
- #509
- Joined:
- April 19, 2012
- Country
- United States
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| Zenny: 3,700z | Noise Frags: 0 | Wave-Conversion Rikaru Human: James Lirak Wizard: Rik Element: Chaos -- Sub Element:Wind James' Full Profile Indie Frags 3
Ability Waves Equipped
Chaos Server Description: The user can access the Chaos Server at the beginning of a battle. LP Cost: 0 (Element Affinity Claim)
HP +100 Single slot Indie frag claim +10% Health
Augmented Armor Two slot Indie frag claim Unstated attacks dealt by the user deal Moderate damage. Also, all attacks taken by the user are reduced by Pathetic, to a minimum of Pathetic. | Wave-Conversion Eternal Nocturne Human: Xavier Dyn Wizard: Nocturne Element: Wood -- Sub Element:ShadowXavier's Full Profile Link Power 100
Brother Bands:0
Ability Waves Equipped
Wood Affinity Description: All Wood attacks by the user that deal Low or more damage deal one more damage level than normal. Only boosts Standard Cards and Character Weapons. LP Cost: 0
Stealth Mastery Description: Once per Custom, the user can sacrifice a card to add the card Invis to their custom. LP Cost: 100
| 1 handed Battle Cards
Melee/Cqc/Swords etc.
Sword: Blade Element: Modest Damage: 1 meter length. Multi use
Long Sword: Blade Element: Modest Damage: 2 meter length. Multi use
Wide Sword: Blade Element: Modest Damage: 1 meter length, half meter wide. Multi use
Mop Lance 1: Wood/Blade Element: Moderate Damage: 3 meter length. Multi use
Heat Upper 1: Fire/Break Element: Moderate Damage + 1 use breaking. Multi use
Sync Hook 1: Break Element: Modest Damage: Punch deals damage to all enemies sharing Main Element as struck target. Multi use
Ninjato Raid 1: Shadow/Blade Element: Low damage: 1/2 meter length. Useable upto 3 times a turn. Can pay an action to resummon once dismissed once. Multi Use
Ashes 1: Chaos/Poison element: Modest Damage, pathetic health bug while used: wisps 2 meters long, half wide.
Brave Sword 2: Blade/Break Element: Modest Damage + 1 use breaking. 2 meter length. Multi Use
Silent Knight 3: Shadow/Blade Element: High Damage. If hits on first use, user is invisible for the rest of the turn. Multi Use
Guns/Busters/Cannons etc.
Cannon: Null Element: Moderate Damage + 1 meter knockback if hit: Multi use
Air Spread 2: Wind Element: Pitiful Damage per hit, 4 hits, 1 meter radius + 1 time barrier/aura removal: Multi use
Gatling 1: Null Element: Pathetic Damage per hit, 5 hits + 1 meter knock back if hit: Multi use
Mad Vulcan 1: Sniper Element: Pathetic Damage per hit, 5 hits, pierces through a target and continues to hit another. Multi use
Mad Vulcan 3: Sniper Element: Pathetic Damage per hit, 12 hits, pierces through a target and continues to hit another. Multi use
Chain Bubble 1: Aqua Element: Low Damage, 1 meter radius spread from impact + 1 time bubble effect. Multi use
Plasma Gun 1: Elec Element: Low Damage + One-use Paralyze effect: Multi use
Fire Bazooka 1: Fire Element: Modest Damage, shot spreads a meter to either side on impact Multi use
Fire Dance 1: Fire element: Moderate Damage: Buster fires a 4 meter long stream of fire. Multi use
Fire Dance 2: Fire element: Modest Damage: Buster fires a 4 meter long stream of fire. Multi use
Tail Burner 1: Fire Element: Modest Damage: Buster fires a 3 meter long stream of fire. Multi Use
Sun Flower 1: Light/Wood Element: Low damage + blinds on first use. Brown glove fires cylindrical Pulse of Light, 1/2 Meter wide/long.
White Lightning 1: Light/Elec Element: Low Damage, 1 meter bolt that bounces in 1 meter intervals (doesn't curve mid bounce) up to 5 bounces. Auto Aimed. Multi Use. 1 target hit max.
Thrown Weapons/Bombs etc.
Mini Grenade 1: Null Element: Pathetic damage per hit, 3 hits, 1 meter radius explosions.
Windy Attack 1: moderate Damage: Blows Barrier/Aura Away. 5 Meter Wind Effect on non shielded enemys (both on first use) Fan like weapon that has slight delay on swing.Multi Use
Power Bomb 1: Null Element: Moderate Damage, 1 meter explosion to either side on impact.
Ground Wave 2: Sniping Element: Modest Damage, Homing. Must strike ground, and disappears on holes.
(owns 2) Scythe 1: Dark/ Blade Element: Pitiful Damage per hit, 4 hits. Starts as a half meter scythe, thrown two meters before extending to 3 meters spinning.
Kilo Bomb 1: Fire/Chaos Element: Modest damage when triggered. Explodes in a 3*3 meter radius when hit by fire. Moderate health against non fire.
Purple Carpet: High Damage. 3 Meters wide, 5 meters long after unrolling. Leaves poison panels behind.
Electric Grenade: Elec Element: 2 meter Explosion, ground in radius turns to Paralyze Panels. Deals High Damage. (ILLEGAL CARD)
Mega & Giga Cards Name: Giga Man (Mega Card) Element: Null Damage/Effect: Great Description: Giga Man appears. With a 3 meter jet-powered dash jump, he brings his blue buster blade down on the adversary. Aspect:The user gains the use of a blue broad sword and a high speed 3 meter dash jump. Status effects: Wind (push/knock back)
Card Name: Gemini Spark Element: Elec/Breaking Description: Both egos of Gemini Spark enter, both ready to attack. One of them shoots a fist at the opponent that breaks shields, while the other uses an Elec Sword to paralyze the opponent. Aspect: The user's arms become golden, with one arm gaining a godlen knuckle while the other transforms into a meter long golden sword. The user may fire their fist at an oppenent(Rocket Knuckle) which has a breaking effect, while their other arm uses an Elec Sword to slash at an opponent and has a paralysis effect. This only lasts for one turn. Damage: 2 hits of Moderate/Modest/High. Paralyzes. One-use
| 2 handed Battle Cards
2 Handed Melee Cards
Big Ax 1: Blade Element: Modest Damage: 2 meter long handle, 3 meter wide head Multi use
Break Sabre: Blade/Break Element: Great Damage: 2 Meter long, HEAVY. Multi use
Jumbo Hammer 1: Wood/Breaking: Modest Damage: 2 Meter long handle, 3 meter wide head + Breaks first use Multi use
Hands Free Battle Cards
Hands free/Summon Cards
Junk Cube 1: Summon Element: 1 meter2 cube with Great HP, 1 meter trigger radius, 2 meter explosion radius: Modest Damage
Moai Fall 1: Break Element: Moderate Damage per hit, 3 rocks, max one per target + Breaks.
Piranha Kiss 1: Aqua/Summon Element: Pathetic Damage per hit, 5 hits, allowed to devide between targets as user wishes.
Voltic Eye 1: Elec/Snipe Element: Low Damage per hit, 3 hits + Pierces
Flicker Kick 1: Elec/Snipe Element: Pitiful Damage per hit, 3 hits, half meter wide and long waves sent via kicks +Blinds
Ice Meteor 1: Ice Element: Moderate Damage, 3 meteors, max 1 per target, freezes ground hit + Freezes hit targets
Arach Attack 1: Wood Element: Low Damage per hit, 3 hits + Confuses if hits: three arachnids fall and dash into target/s.
Puff Blast 1: Null Element: Pathetic Damage. Summons 6 balls, low accuracy, each opponent.
Noise Wizard 1: Chaos/Blade Element: Modest Damage, Summons Noise wizard for a sword strike. Able to move and such until end of turn when it vanishes. Must appear beside user.
Supportive Cards
Paralyze Plus: Null Element: Replaces a cards current statuses if any with Paralyzes.
Attack +10: Null Element: Increases a cards damage by Pathetic(per hit if applicable)
Guard: Null Element: Creates a shield on one arm that can block upto Moderate Damage before breaking.
Divide Line : Null Element: Modest Damage: causes a 3 meter wide, 1 meter long hole infront of user.
Recover 50: Poison/Light Element: Heals Moderate (5%) Health.
Recover 300: Poison/Light element: Heals 30% Health
Double Eater (Owns 2):Null Element: User Teleports 3 Meters in any direction, but can not result in being behind the enemy/in a solid object. |
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Post #19
Jun 9 2012, 12:54 AM
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The Remnant
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-- -- -- -- --
A loud siren alarm still screaming from the Mall was enough to get any passerby's attention. Although it was questionable, at best, what Jake was doing around the mall at such a late hour.
" What's going on in there?"
Glass crashing. Shelves falling. Shots firing. And... Guitars being played?
" ... Slipknot's making a comeback?"
" ... Let's just check it out."
Jake made his way to the scene, but it looked like everything was far from over. A robbery at an electronics shop, it seemed.
" I don't see anyone here..."
" I do. Time to merge."
As Jake entered Wave form, the Wave Road became visible, but so did several other Wave Warriors in the vicinity.
" ... Who do we attack?"
" How about all of them? Until we found out who's on which side."
The group was fighting, so it was clearly a guard vs bandit scene.
" Load some cards. And first-things-first -- I want to get rid of that terrible guitar."
While Remnant loaded, Warrior went in for a strike at Cossack -- not necessarily at his person, but mostly at his Guitar. A baseball-fashioned swing of his sword would probably do the job, and if not, then it'd leave a nasty wound on its victim.
It wasn't Warrior's fastest swing, but it was enough to show the others which side he had chosen.
Before he struck, it should be mentioned that blue energy began to swirl around Warrior's feet, which appeared to have a direct influence to the condition of his sword. The blade adopted a faint blue glow as he made his swing, signifying its increased strength from the swirling energy beneath him.
Actions
Action #1 -- [Remnant's Step] (Buster Panels)
Action #2 -- [Relentless Assault] @ Cossack (Great Incredible Damage)
Action #3 -- N/A
-- -- --
Remnant's Step Description: Warrior plants his feet on the ground as a blue, holographic square digitalizes beneath him to strengthen him in various ways, depending on the situation. Effect: Summons a "Buster Panel" directly below Warrior.
Additional Effect: By Charging this Technique Once, Warrior may summon a "Holy Panel" instead. Panels summoned by this skill can only be occupied by one Wave Being. Panels naturally disappear after 5 Turns. Drawback: Inflicts Gravity on Warrior 10 Turn Cooldown
Relentless Assault Elec, 1m Reach Description: Warrior's blade is not heavy, but he grips it tightly with both hands to ensure maximum accuracy and maximum strength. Damage: Great (+ Elec Affinity + Buster Panel = Incredible) Drawback 1: Requires both Hands Drawback 2: Tier 4 RP Drawback (Warrior is unable to use Battle Cards for 1 Turn, stacks from multiple uses of this Ability or any other source of this Effect to a Max of 3 Turns) Can be used Multiple Times per turn (costs 1 Action/Use)
[HP] -- 100% [Status] -- [Card Lock 1/1] [Gravity 1/1] [Buster Panel Advantage] [Buster Panel] -- [Active 1/5]
[Custom] -- 0/10 [Cooldowns] -- [Remnant's Step 0/10]
SLOT-IN
[Fire Dance 1] | [Junk Cube 1] | [Sword] | [WideSword] | [Cannon] | [Gatlin 1]
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- Posts:
- 103
- Group:
- Undefined
- Member
- #516
- Joined:
- May 27, 2012
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Warrior's Stats || Zenny: 48,750z || Noise Frags: 3 Human: Jake Rayner Wizard: RemnantConversion: WarriorElement: NeutralSub Element: LightWeapon 1: Remnant's HasteWeapon 1 Description: Warrior's true strength lies not in his own ability, but in that of his Wizard. Remnant's fusion unleashes the full potential of Warrior's otherwise dormant power. Weapon 2: FaithWeapon 2 Description: Shortly after the death of his close friend, Faith, Jake found a powerful sword with which he used to avenge her death, by putting down the one who had killed her. He reverently named the weapon after her and has kept it close to him ever since. Weapon 3: Mystic ForceWeapon 3 Description: From Remnant's palms come dark forces of energy that few can harness. Its utility is as vast as it is powerful. Warrior's ProfileBrother Bands and Link Power Current Link Power: 100/100 Brother Bands 1: [ Empty] 2: [ Empty] 3: [ Empty] 4: [ Empty] 5: [ Empty] 6: [ Empty] Brother Band Info Favorites: [Guard] | [Guardian] | [Recover 50] | [Recover 100] Ability Waves Null Defense Once per Custom, the user may use the effect of the card Guard. LP Cost: 0
Guardian Angel Once per Custom, the user can use the effects of the card Recover 50. This can only be equipped by a Wave Warrior with Light as either a Main or a Sub Element. LP Cost: 100
Battle Cards
~ A ~
[Air Spread 1] -- [Wind] -- [Pitiful Dmg/Hit (*3)] -- [One-Time Barrier/Aura Removal ] -- [Multi-use]
[Arach Attack 1] -- [Wood] -- [Low Dmg/Hit (*3)] -- [Confuse] -- [One-use]
[Attack +10] -- [Null] -- [Increases card by Pathetic Dmg/Hit] -- [One-use]
~ B ~
[Big Ax 1] -- [Blade] -- [Modest Dmg] -- [Multi-use]
[Barrier 100] -- [Null] -- [Withstand up to High Dmg] -- [One-use]
[Buzz Saw 2] -- [Blade] -- [Modest Dmg] -- [One-use]
~ C ~
[Cannon] -- [Null] -- [Moderate Dmg] -- [Multi-use]
[Chain Bubble 1] -- [Aqua] -- [Low Dmg] -- [One-use Bubble] -- [Multi-use]
[Chaos Equal] -- [Chaos] -- [Disables Ability Waves on all Battle Participants for the Battle] -- [One-use]
~ D ~
[Divide Line] -- [Null] -- [Modest Dmg] -- [Creates "Hole"] -- [One-use]
~ E ~
~ F ~
[Fire Bazooka 1] -- [Fire] -- [Modest Dmg] -- [Multi-use]
[Fire Dance 1] -- [Fire] -- [Moderate Dmg] -- [Multi-Use]
[Flicker Kick 1] -- [Elec | Sniping] -- [Pitiful Dmg/Hit (*3)] -- [Blind] -- [One-use]
~ G ~
[Gatling 1] -- [Null] -- [Pathetic Dmg/Hit (*5)] -- [Multi-use]
[Ground Wave 2] -- [Sniping] -- [Modest Dmg] -- [Homing] -- [One-use]
[Guard] -- [Null] -- [Withstand up to Modest Dmg] -- [One-use]
[Guard] -- [Null] -- [Withstand up to Modest Dmg] -- [One-use]
[Guardian] -- [Summon | Blade] -- [Speed: Walking] -- [HP: High] -- [Actions: 1] -- [Shield: Moderate] -- [Sword: 1m, Modest, Blade] -- [Laser: Moderate, Summon] -- [One-use]
~ H ~
[Heat Upper 1] -- [Fire | Breaking] -- [Moderate Dmg] -- [One-use Breaking] -- [Multi-use]
~ I ~
[Ice Meteor 1] -- [Aqua] -- [Moderate Dmg] -- [Can hit up to 3 Targets] -- [Freezes] -- [One-use]
~ J ~
[Jumbo Hammer 1] -- [Wood | Breaking] -- [Modest Dmg] -- [One-use Breaking] -- [Multi-use]
[Junk Cube 1] -- [Summon] -- [Modest Dmg] -- [Great HP] -- [One-use]
~ K ~
~ L ~
[Long Sword] -- [Blade] -- [Modest Dmg] -- [Multi-use]
~ M ~
[Mad Vulcan 1] -- [Sniping] -- [Pathetic Dmg/Hit (*5)] -- [Multi-use]
[Mini Grenade 1] -- [Null] -- Pathetic Dmg/Hit (*3)] -- [One-use]
[Moai Fall 1] -- [Breaking] -- [Moderate Dmg] -- [Hit up to 3 Targets] -- [Breaking] -- [One-use]
[Mop Lance 1] -- [Wood | Blade] -- [Moderate Dmg] -- [Multi-use]
~ N ~
~ O ~
~ P ~
[Panel Format] -- [Null] -- [Changes All Panels to Normal] -- [One-use]
[Paralyze Plus] -- [Null] -- [Adds Paralysis to selected card] -- [One-use]
[Piranha Kiss 1] -- [Aqua | Summon] -- [Pathetic Dmg] -- [Hit up to 5 Targets] -- [One-use]
[Plasma Gun 1] -- [Elec] -- [Low Dmg] -- [One-use Paralyze] -- [Multi-use]
[Power Bomb 1] -- [Null] -- [Moderate Dmg] -- [One-use]
[Prince Aries] -- [Fire/Breaking] -- [Moderate * 3 Dmg] -- [One-use]
~ Q ~
~ R ~
[Recover 50] -- [Poison | Light] -- [Heals Moderate HP to any Target] -- [One-use]
[Recover 100] -- [Poison | Light] -- [Heals High HP to any Target] -- [One-use]
~ S ~
[Scythe 1] -- [Dark | Blade] -- [Pitiful Dmg/Hit (*4)] -- [One-use]
[Sword] -- [Blade] -- [Modest Dmg] -- [Multi-use]
[Sync Hook 1] -- [Breaking] -- [Modest Dmg] -- [Hits all of same Element (as Target)] -- [Multi-use] [Sync Hook 1] -- [Breaking] -- [Modest Dmg] -- [Hits all of same Element (as Target)] -- [Multi-use]
~ T ~
~ U ~
~ V ~
[Voltic Eye 1] -- [Elec | Sniping] -- [Low Dmg/Hit (*3)] -- [Piercing] -- [One-use]
~ W ~
[White Lightning 1] -- [Light/Elec] -- [Low Dmg] -- [5m Range (Bounce)] -- [Multi-use]
[Wide Sword] -- [Blade] -- [Modest Dmg] -- [Multi-use]
~ X ~
~ Y ~
~ Z ~
~ 0-9 ~
OOP Art: Zerker Sword
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Post #20
Jun 9 2012, 10:52 AM
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DragonOfAwesomeness
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OOC: Technically it takes an entire turn to move up to the wave road, but Lash and I decided we'd let it go.
Shikaku was moving right after her bullet was blocked by Rikaru. The thing was, she did the exact opposite of what a sniper would do. One would probably thing she was idiotic for doing this, but in reality, she was equally as skilled in close-combat fights as she was in ranged one. It was one of the things she prided herself in. Her sniper rifle had disappeared as she prepared herself.
She willingly took the ashes attacked and then slid to the ground when the cannon was fired. He seemed to be turning away, but hopefully he would not escape as she was directly behind him now and there was a spherical object in her right hand. She jammed it into the ground and a large gravity vortex appeared in a 1.5 meter radius that would be able to easily engulf Rikaru unless he had something up his sleeve.
She would quickly circle around behind him - a black sword forming in her hand now. She would then stab it towards Rikaru's back to try to get some good damage on him. Immediately after that, she would let the sword disappear and move along the wave road to a safer position - not knowing of Rikaru's intention to return to the ground.
She noticed the newcomer now seeing that he was attacking her partner in crime. It wasn't going to help having to fight an extra enemy, but she would have to deal with it. She decided to activate two cards. First, three large white meteors loomed outside the store. Before long, they would crash through the roof leaving 3 noticeably large holes. They would be aimed for the new fighter, but Cossack and Rikaru might be caught in them if they weren't careful. With all the shelves and things around, it might be harder to dodge.
Immediately after they would crash into the shop (destroying a bunch of property while they were at it), Shikaku activated another card. A large Ku'i would appear above where the new fighter was. Whether he was frozen, on the ground, moving, or standing, it would appear above him and crash down on an instant. Shikaku hoped it would get him off guard if he managed to avoid the meteors.
After that Shikaku moved along the wave road even more until she was on the other side of the store. Her rifle had formed in her hands again. She took aim at new fighter and let loose a bullet at him. If Shikaku was going to be up against two different opponents, she would need to step up her game even if she did have an ally.
Shikaku's Hunter Health: 93% Noise: 29%
Custom - 3/8
[QuickGauge]-[CrownThunder]-[VolticEye1]-[IceMeteor1]-[BigDrop3]-[ArachAttack1]
Ability Waves Sniping Affinity Natural Spirit - Not Used
Cool Downs Forest Sniper Pierce - 1 turn Ocean Bomb - 6 turns Demonic Sword - 2 turns
Left Hand: Forest Sniper Right Hand: Forest Sniper
Actions @ Rikaru 1) Ocean Bomb @ Rikaru - Modest (7%) and Gravity w/Sniping Affinity 2) Summon Demonic Sword 3) Demonic Sword @ Rikaru - Great (15%) w/Sniping Affinity
Actions @ Warrior 1) Ice Meteor @ Warrior (and possibly Rikaru and Don Cossack) - Moderate (5%) x3 (only one meteor can hit one enemy) and Freezes 2) Big Drop 3 @ Warrior - Great (15%) and Breaks [Immense (20%) if Frozen] 3) Forest Sniper @ Warrior - Great (15%) and Pierces w/Sniping Affinity
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Resident Ninja
- Posts:
- 340
- Group:
- Criminal
- Member
- #473
- Joined:
- August 29, 2011
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Bask in Le Spoilers Characters Dragon and Knife Human: Dragon Kin EM Being:Knife Conversion: Blade Element: Sword Sub Element: Poison Weapon 1: Dual Katanas Weapon 1 Description: 2 one meter long katanas that materialize in Blade's hands when he wants to use them. Weapon 2: Circuitry - Offense Weapon 2 Description: Blade can use his armor to dish out all sorts of offensive moves. Weapon 3: Circuitry - Defense Weapon 3 Description: Blade can use his armor to generate a defense for himself. Weapon 4: Circuitry - Support Weapon 4 Description: Blade can use his armor to support himself and make his moves more effective. ProfileBrother Bands, Link Power and Team Link Power: 290/540Team 1: Akira "Kira" Tsukino Link Power Given: 80 Favorites: Time Bomb 3, Sync Hook 3, Satan Blade, Titan Fist
2: Daisuke Kuriyama Link Power Given: 130 Favorites: Aura, Muramasa, Junk Cube 3, Dark Phantom
3: Vannaoto "Vann" Namihane Link Power Given: 190 Favorites: Berserk Sword 3, Voltic Eye 3, Silver Meteor, Kung Foo Kid 4: Empty5: Empty6: Empty My Brother Info Favorites: Quake Song Beast Slap3 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations N/A Ulukay Noise Name: Ulukay Noise
Element: Dark
Description: The user's muscles increase slightly in size, and a faint white aura envelops the user.
Vibrant Noise: The user's aura becomes purple, and their features take a purple color as well.
Form Out Abilities: First Barrier Undershirt HP+100
Vibrant Noise Ability: Martyr's Reaper Once per turn, the user is allowed to sacrifice a Low amount of health to increase the damage dealt by one of their weapons that turn by a damage level. There is a cooldown of two turns after this ability is used before it can be used again.
Vibrant Noise Weapon: Martyr Blade Element: Dark Description: The user gains a meter-wide black sword made of dark energy which can be summoned and dismissed at will. Like any regular sword, it can be used to slash at his enemies and deals Modest damage. Damage: Modest Damage
Key Items Hunter-VG - Dragon's Hunter is black with the same orange pattern as his transformation. With it, he can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - An orange visualizer which allows Dragon to see the Wave World.
Satella Police ID - Proof that Dragon is a member of the Satella Police. It is actually in his Hunter. It keeps track of how many patrols he has done so that he can access the Satella Armory and recieve payment for his deeds.
Astro Wave Pass - A special pass issued by the Satella Police. It allows access to the astro wave.
Ulukay Data N/A - Residue from an EM body called "DrakeUlukay." This data has merged with the Ace Program and has enabled Blade to change his form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Dream Park Round 1 Pass - Crown Thunder - A special EM Wave that allows a fight against Crown Thunder EX after fighting slightly stronger viruses.
Rin and Tori Human: Rin Shiroyumi EM Being:Tori Conversion: Hane Element: Sniping Sub Element: Wood Weapon 1: Sniper's Armory Weapon 1 Description:These are the many ranged weapons Hane has access to. She may carry these weapons with her without having to dismiss them after each use. Weapon 2: Nature Incarnate Weapon 2 Description: This weapon allows her to attune to nature and use its abilities to her benefit. ProfileBrother Bands, Link Power and Team Link Power: 100/380Team 1: Hira Kata Link Power Given: 200 Favorites: Warrior Soul, Spirit Fury, Anti Sword, Acid Arrest
2: Nichi Harper Link Power Given: 40 Favorites: Jack Corvus, Ice Meteor 1, Guard, Jumbo Hammer 1
3: Empty4: Empty5: Empty6: Empty My Brother Info Favorites: Gravity Stage Voltic Eye 1 Crown Thunder Fokx-Fu 2
Link Power Given: 140
Transformations Cancer Noise Can't Use Cuz No Noises >:L
Key Items Hunter-VG -Rin's Hunter is green a black vine design like on her wave conversion. With it, she can not only wave change, but send emails, make calls, and use all sorts of other useful things.
Visualizer - A yellow visualizer which allows Rin to see the Wave World.
Mercenary Pass - Proof that Rin is known to do both criminal and police activities. It is actually in her Hunter. It keeps track of how many crimes and patrols she has done so that she can access the Back Alley and Satella Armory.
Astro Wave Pass - A special pass issued Rin stole from WAXA. It allows access to the astro wave.
Crown Data N/A - Residue from an EM body called "Crown Thunder." This data has merged with the Joker Program and has enabled Hane to change her form to gain new abilities. This data will be erased if another EM body's residue is obtained.
Shared Ability Waves Blade Hane
Blade Affinity - 0 Poison Plus - 100 Ace Program - 0 HP+200 - 140 Under Shirt - 50 Sniping Affinity - 0 Natural Spirit - 100 Joker Program - 0
Battle Cards ~Null~ Cannon Gatling 1 x2 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1
~Fire~ Fire Dance 1 Heat Upper 1 Fire Bazooka 1 Mad Fire 3
~Wood~ Jumbo Hammer 1 Arach Attack 1 Mop Lance 1 x2 Arbo Edge x2 Fokx-Fu 2
~Elec~ Voltic Eye 1 Plasma Gun 1 Flicker Kick 1 Striker Edge Flash Strike 3
~Aqua~ Piranha Kiss 1 Chain Bubble 1 Ice Meteor 1 Freeze Knuckle Tidal Edge
~Light~ Sun Flower 1
~Dark~
~Chaos~ Bombalizer
~Blade~ Sword x2 Long Sword x2 Wide Sword x2 Big Ax 1 Scythe 1 x2 Brave Sword 3 Beast Slap 3
~Wind~ Air Spread 1
~Sniping~
~Shadow~
~Poison~
~Breaking~ Sync Hook 1 Moai Fall 1 Big Drop 3 Drill Arm 2
~Summon~ Junk Cube 1 Guardian Junk Cube 3
~Support~ Paralyze Plus Attack +10 Guard Divide Line Recover 50 x2 Quake Song Gravity Stage Quick Gauge (Illegal) Recover 300
~Trap~ Anti Sword
~Mega Cards~ Spade Magnes Crown Thunder
~Giga Cards~
Other Stuff Zenny: 23000 Noise Frags: 0 Consecutive Crimes/Patrols: 0 Next Noise:: 300 posts Dragon Color Code: FF0000 Knife Color Code: 000000 Blade Color Code: FF6600 Rin Color Code: 0033FF Tori Color Code: FFD700 Hane Color Code: 006600 Shikaku Color Code: 660099
Achievements Banned for 10 Minutes by Omega for being Punny First to Pass Omega's History Test
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